decode: proto 304 · 1701 stat syncs · 364 zone events · 644 soldier mappings · 6.38s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CLYZR | 1721▲ +47 | 25 | 7 | 4 | 0 | 7 | 1.00 | 0 | 3271 |
| ViiSiiONzHD | 864▲ +6 | 41 | 30 | 1 | 22 | 4 | 1.95 | 0 | 3263 |
| 科比肘击直升机 ✗ | 1912▼ -2 | 21 | 6 | 1 | 0 | 3 | 1.40 | 0 | 1690 |
| HInikage82@psn | 704▲ +0 | 27 | 10 | 0 | 1 | 13 | 0.59 | 0 | 1371 |
| kwoweith | 480▲ +1 | 17 | 10 | 1 | 0 | 3 | 1.31 | 0 | 1071 |
| Tanker19w@live | 1237▼ -1 | 8 | 1 | 2 | 1 | 10 | 0.14 | 0 | 752 |
| FPSDROPxSTUTTER ✗ | — | 8 | 3 | 0 | 0 | 1 | 1.60 | 0 | 330 |
| Drag (AI) | — | 6 | 2 | 0 | 0 | 7 | 0.16 | 0 | 254 |
| Stoli241@live | 400 | 0 | 0 | 0 | 2 | 3 | 0.00 | 0 | 238 |
| BOE46103 (AI) | — | 3 | 2 | 0 | 0 | 12 | 0.05 | 0 | 194 |
| E345425 (AI) | — | 2 | 1 | 0 | 2 | 12 | 0.03 | 0 | 168 |
| Kamikaiyo (AI) | — | 1 | 0 | 0 | 0 | 8 | 0.02 | 0 | 50 |
| eratofiil ✗ | — | 8 | 0 | 2 | 0 | 0 | 1.14 | 0 | 0 |
| volpiguitar@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Chaz7_ ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TYPE5 | 1206▲ +2 | 56 | 0 | 4 | 28 | 3 | 4.00 | 0 | 4287 |
| 안톤똘똘이딱밤때리기 | 1431▲ +1 | 69 | 3 | 3 | 36 | 4 | 2.65 | 0 | 3744 |
| Lordfink | 1318 | 16 | 0 | 3 | 26 | 2 | 1.78 | 0 | 2806 |
| yeraa_SS@psn | 1743▼ -5 | 52 | 5 | 2 | 1 | 6 | 2.26 | 0 | 2634 |
| Zizcador#1 | 748▼ -0 | 52 | 3 | 1 | 0 | 0 | 52.00 | 0 | 2260 |
| _Vortex__VonTy | 1214▼ -10 | 45 | 1 | 0 | 0 | 3 | 2.05 | 0 | 2210 |
| 한남후장파괴자 | 1326▼ -2 | 52 | 3 | 0 | 4 | 3 | 2.89 | 0 | 2134 |
| 苍海飞龙 | 640▼ -9 | 33 | 1 | 3 | 0 | 2 | 3.00 | 0 | 2075 |
| FastPuppet32@live | 750▼ -4 | 13 | 1 | 1 | 67 | 3 | 0.93 | 0 | 1429 |
| The_Awsome_Bum@psn | 1255▼ -17 | 28 | 3 | 0 | 5 | 8 | 0.76 | 0 | 1270 |
| Darko52253 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.