decode: proto 304 · 2483 stat syncs · 944 zone events · 959 soldier mappings · 9.36s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RGN_NikDG-@psn | 484▲ +60 | 99 | 39 | 1 | 32 | 11 | 1.41 | 0 | 5524 |
| Liper9397@psn | 910▲ +82 | 104 | 28 | 3 | 12 | 11 | 1.96 | 0 | 5411 |
| radio-meringue37@psn | 1157▲ +73 | 98 | 13 | 2 | 1 | 5 | 2.72 | 0 | 4249 |
| BgOutlaw1992@psn | 936▲ +16 | 91 | 18 | 1 | 0 | 6 | 3.50 | 0 | 3630 |
| samu_martin23@psn | 405▲ +5 | 59 | 26 | 0 | 1 | 9 | 1.69 | 0 | 2919 |
| Tokeche (AI) | — | 16 | 8 | 0 | 18 | 5 | 0.52 | 0 | 1478 |
| ManBAt2099@psn | 983▼ -17 | 20 | 7 | 1 | 5 | 2 | 1.25 | 0 | 1371 |
| KinBoy (AI) | — | 15 | 5 | 0 | 12 | 9 | 0.33 | 0 | 1169 |
| xiaolit88 (AI) | — | 16 | 8 | 0 | 2 | 6 | 0.47 | 0 | 802 |
| sa112372672 (AI) | — | 9 | 4 | 0 | 0 | 6 | 0.28 | 0 | 418 |
| BagurgeVic (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| KhoanspiceSen (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| yuuto_5630@psn | 1097▼ -8 | 74 | 66 | 0 | 51 | 9 | 1.23 | 1 | 6538 |
| Sneex_001@psn | 1356▼ -34 | 88 | 56 | 1 | 0 | 9 | 2.26 | 0 | 5675 |
| ancorousagi@psn | 944▼ -156 | 78 | 58 | 0 | 0 | 16 | 0.80 | 1 | 4865 |
| nankichi1126@psn | 705▼ -30 | 68 | 48 | 1 | 0 | 11 | 1.33 | 1 | 4425 |
| yuhyo-1119@psn | 552▼ -227 | 19 | 13 | 2 | 0 | 2 | 3.17 | 0 | 1415 |
| WenerOfGaming (AI) | — | 13 | 7 | 1 | 0 | 14 | 0.17 | 0 | 950 |
| pelator15981 (AI) | — | 11 | 6 | 0 | 0 | 4 | 0.38 | 1 | 880 |
| MonkoleXx (AI) | — | 15 | 12 | 0 | 0 | 11 | 0.23 | 0 | 875 |
| profedaheddot (AI) | — | 10 | 6 | 1 | 0 | 6 | 0.25 | 0 | 636 |
| stoors (AI) | — | 9 | 5 | 0 | 0 | 12 | 0.14 | 0 | 430 |
| MrKimToM (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:28 | sector_1_a | Western Allies | 10 | yuuto_5630@psn, ancorousagi@psn, pelator15981, nankichi1126@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.