decode: proto 304 · 1946 stat syncs · 0 zone events · 692 soldier mappings · 6.38s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| seadog3968@psn | 1119▲ +0 | 55 | 30 | 0 | 18 | 7 | 1.67 | 0 | 3909 |
| GodFather_TH | 1523▼ -31 | 26 | 8 | 5 | 1 | 4 | 1.73 | 0 | 3285 |
| Moosedog7138@live | 400▼ -2 | 33 | 12 | 3 | 2 | 7 | 2.75 | 0 | 3144 |
| GradientParty51@live | 400 | 28 | 24 | 1 | 0 | 22 | 0.37 | 0 | 2800 |
| DarkNice_TH | 1176▼ -11 | 22 | 8 | 3 | 17 | 4 | 1.16 | 0 | 2337 |
| independenceday | 1384▲ +7 | 31 | 20 | 0 | 13 | 6 | 0.66 | 0 | 2323 |
| BroshingHuang | 850▼ -5 | 34 | 11 | 0 | 15 | 5 | 1.26 | 0 | 1849 |
| USTCMCW | 1872▼ -18 | 22 | 11 | 0 | 5 | 6 | 0.88 | 0 | 1210 |
| Russ619659@live | 400 | 17 | 9 | 0 | 0 | 10 | 0.33 | 0 | 1116 |
| muadwwidz | 400 | 15 | 7 | 0 | 0 | 3 | 1.15 | 0 | 730 |
| TenGiamp ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| pepercu231 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Vladao26791 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Buckshot953@live | 1773▲ +32 | 54 | 14 | 4 | 21 | 9 | 1.35 | 0 | 3806 |
| lyanxu | 645▲ +22 | 69 | 10 | 1 | 14 | 7 | 1.86 | 0 | 3628 |
| lehrer01 | 918▲ +26 | 31 | 20 | 0 | 24 | 6 | 0.70 | 0 | 2628 |
| Mr_Heid | 1355▼ -9 | 9 | 1 | 4 | 0 | 4 | 0.50 | 0 | 2595 |
| BarbaBirra@psn | 504▲ +59 | 27 | 5 | 2 | 14 | 4 | 1.04 | 0 | 2041 |
| Skeptta | 1282▲ +10 | 43 | 3 | 1 | 0 | 7 | 1.07 | 0 | 1800 |
| ThePhinx | 875▲ +16 | 37 | 5 | 0 | 1 | 0 | 9.25 | 0 | 1464 |
| PinoLI | 792▼ -2 | 10 | 2 | 1 | 5 | 1 | 1.67 | 0 | 1450 |
| TIGERH1#2 | 684▼ -12 | 26 | 8 | 0 | 4 | 12 | 0.43 | 0 | 1216 |
| CrazyNeha23 | 1086▲ +70 | 13 | 0 | 0 | 0 | 0 | 1.30 | 0 | 0 |
| Snow58269 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:09 | sector_1 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.