decode: proto 304 · 2743 stat syncs · 692 zone events · 971 soldier mappings · 8.94s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Позывной-Меч | 1143▲ +19 | 83 | 50 | 2 | 18 | 12 | 1.30 | 0 | 5401 |
| medicineseleven ✗ | 1373▼ -13 | 32 | 19 | 5 | 40 | 8 | 0.91 | 0 | 5306 |
| shabik1029 | 932▲ +107 | 79 | 49 | 1 | 0 | 15 | 0.83 | 1 | 5060 |
| iDriveVehicle | 2057▲ +7 | 63 | 29 | 2 | 0 | 8 | 1.80 | 1 | 3975 |
| VenTIS | 986▲ +2 | 48 | 15 | 4 | 0 | 16 | 0.87 | 1 | 3546 |
| DonBiton007 | 559▼ -31 | 38 | 15 | 3 | 0 | 12 | 0.70 | 0 | 2861 |
| PYCCKIE_IDYT | 575▼ -22 | 28 | 14 | 1 | 0 | 14 | 0.42 | 2 | 2530 |
| omarelamer18 | 1022▼ -29 | 36 | 16 | 0 | 0 | 10 | 1.00 | 0 | 1835 |
| Offans ✗ | 947▼ -37 | 15 | 6 | 1 | 0 | 7 | 0.50 | 0 | 1380 |
| CrazyCrushev (AI) | — | 2 | 0 | 0 | 0 | 7 | 0.06 | 0 | 64 |
| cadivega74 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _MikiLanGeLo_7 | 1689▲ +8 | 115 | 18 | 9 | 0 | 8 | 3.71 | 0 | 6969 |
| kol9nn4k | 1870▲ +4 | 98 | 30 | 0 | 68 | 7 | 2.04 | 0 | 6821 |
| zajcevlena8 | 1117▲ +8 | 33 | 13 | 3 | 21 | 10 | 0.65 | 0 | 3389 |
| MrBritish#1 | 1662▼ -0 | 36 | 9 | 1 | 92 | 7 | 0.95 | 0 | 3352 |
| DI0GEN | 1390▼ -1 | 73 | 21 | 1 | 0 | 11 | 1.78 | 0 | 3350 |
| kem_84#1 | 526▼ -13 | 44 | 23 | 2 | 3 | 9 | 0.86 | 0 | 2882 |
| jvjaksim#1 | 801▼ -79 | 30 | 4 | 1 | 0 | 16 | 0.56 | 0 | 1610 |
| GraZE66 | 402▼ -52 | 31 | 8 | 0 | 0 | 5 | 1.00 | 0 | 1340 |
| RuKat | 1163▼ -31 | 14 | 1 | 0 | 37 | 9 | 0.39 | 0 | 1138 |
| stapio1512 ✗ | 510▼ -141 | 14 | 5 | 0 | 0 | 5 | 0.93 | 0 | 630 |
| CDAid (AI) | — | 12 | 4 | 0 | 0 | 6 | 0.38 | 0 | 605 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:31 | sector_1_a | Axis | 5 | VenTIS, PYCCKIE_IDYT, shabik1029 |
| 13:58 | sector_2_b | Axis | 3 | iDriveVehicle, PYCCKIE_IDYT |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.