decode: proto 304 · 2353 stat syncs · 766 zone events · 959 soldier mappings · 5.54s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| luisd131 | 1090▼ -4 | 75 | 29 | 3 | 3 | 5 | 5.00 | 0 | 4500 |
| ObaGousi (AI) | — | 54 | 19 | 0 | 6 | 11 | 0.95 | 0 | 2878 |
| yann111 (AI) | — | 40 | 27 | 0 | 10 | 10 | 0.75 | 0 | 2482 |
| Blackyy54925 (AI) | — | 30 | 12 | 0 | 4 | 11 | 0.51 | 0 | 1568 |
| darter81341 (AI) | — | 31 | 12 | 0 | 2 | 14 | 0.44 | 0 | 1452 |
| ToaZol (AI) | — | 22 | 16 | 0 | 4 | 10 | 0.37 | 0 | 1412 |
| TheLord24084 (AI) | — | 26 | 10 | 0 | 4 | 11 | 0.44 | 0 | 1334 |
| pinatojonan (AI) | — | 26 | 14 | 0 | 0 | 12 | 0.43 | 0 | 1220 |
| lenobater24 (AI) | — | 20 | 7 | 0 | 4 | 13 | 0.28 | 0 | 1069 |
| santaba (AI) | — | 16 | 8 | 0 | 0 | 8 | 0.35 | 0 | 796 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _dRS | 1533▲ +27 | 208 | 96 | 4 | 6 | 1 | 41.60 | 0 | 12424 |
| 505-Nezo11_1 | 409▼ -21 | 86 | 38 | 2 | 0 | 3 | 7.82 | 0 | 6115 |
| Patroff94196 (AI) | — | 43 | 21 | 0 | 12 | 6 | 1.30 | 1 | 3138 |
| NotNoc (AI) | — | 30 | 18 | 0 | 16 | 8 | 0.60 | 1 | 2958 |
| NathenGeT (AI) | — | 41 | 23 | 0 | 0 | 8 | 0.85 | 2 | 2934 |
| kzer12983 (AI) | — | 24 | 14 | 0 | 4 | 7 | 0.65 | 3 | 2709 |
| Neo2214 (AI) | — | 38 | 10 | 0 | 0 | 8 | 0.88 | 1 | 2260 |
| brgm4apsa (AI) | — | 27 | 10 | 1 | 0 | 7 | 0.68 | 1 | 2126 |
| Potor123 (AI) | — | 21 | 4 | 0 | 0 | 6 | 0.66 | 1 | 1529 |
| MonsterGames (AI) | — | 23 | 10 | 0 | 0 | 9 | 0.47 | 1 | 1470 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:21 | sector_1_a | USSR | 9 | Potor123, kzer12983 |
| 6:43 | sector_2 | USSR | 6 | Neo2214, NotNoc, NathenGeT |
| 10:58 | sector_3_b | USSR | 3 | MonsterGames, kzer12983 |
| 15:46 | sector_4_b | USSR | 5 | kzer12983, Patroff94196 |
| 21:45 | sector_5 | USSR | 3 | brgm4apsa, NathenGeT |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.