decode: proto 304 · 2048 stat syncs · 412 zone events · 807 soldier mappings · 6.5s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| the_Last_Emperor | 1842▲ +6 | 152 | 39 | 1 | 29 | 7 | 2.76 | 0 | 7365 |
| szs0317 | 1575▲ +3 | 56 | 13 | 7 | 0 | 6 | 1.47 | 0 | 4566 |
| ZIMBA06 | 1225▲ +4 | 71 | 51 | 0 | 0 | 6 | 1.37 | 0 | 4130 |
| MDJSA1998@live | 1411▼ -20 | 40 | 23 | 2 | 1 | 7 | 1.08 | 0 | 2909 |
| Loner_Wolf19ru | 1466▲ +6 | 50 | 3 | 0 | 6 | 5 | 2.38 | 0 | 2446 |
| -Kommunist- | 1036▼ -30 | 38 | 1 | 1 | 0 | 6 | 1.52 | 0 | 1770 |
| Luckydog475 | 400 | 5 | 0 | 1 | 1 | 2 | 0.45 | 0 | 829 |
| PES3R99856 (AI) | — | 5 | 4 | 0 | 12 | 6 | 0.17 | 0 | 818 |
| Sayad_A13@psn | 400 | 7 | 2 | 0 | 6 | 0 | 1.40 | 0 | 294 |
| jarvan17199 | 834▼ -166 | 31 | 0 | 1 | 0 | 0 | 1.29 | 0 | 0 |
| Yaroslavlzog ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Tormelari (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 俄罗斯崩铁启动 | 1130▲ +3 | 30 | 5 | 5 | 0 | 3 | 4.29 | 0 | 3850 |
| MAlen | 1691▲ +2 | 63 | 28 | 0 | 5 | 12 | 0.89 | 0 | 3555 |
| CPL_Napalm | 1287▲ +16 | 51 | 25 | 1 | 13 | 12 | 0.68 | 0 | 3347 |
| oHakureio | 922▼ -5 | 43 | 26 | 0 | 0 | 12 | 0.75 | 0 | 2681 |
| haveAdoor | 1364▲ +42 | 30 | 8 | 1 | 31 | 6 | 0.94 | 0 | 2445 |
| xiaomantou114514 ✗ | 1078▼ -21 | 36 | 11 | 1 | 5 | 5 | 1.06 | 0 | 1904 |
| Izuminokami ✗ | 1809▼ -14 | 10 | 7 | 1 | 16 | 3 | 0.56 | 0 | 1354 |
| kchoi1234 | 873▼ -15 | 14 | 9 | 0 | 8 | 10 | 0.30 | 0 | 1313 |
| micko5120@psn | 400 | 5 | 3 | 0 | 14 | 7 | 0.11 | 0 | 450 |
| LilCaby (AI) | — | 3 | 1 | 0 | 2 | 5 | 0.11 | 0 | 259 |
| KerdoKycg (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.12 | 0 | 130 |
| TheGangBunny (AI) | — | 2 | 0 | 0 | 0 | 4 | 0.09 | 0 | 60 |
| Thundenix ✗ | — | 10 | 0 | 1 | 0 | 0 | 1.43 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.