submachine gunHyde Model 35
BR 2·Allies·items/hyde_model_35
Caliber11.4 mm
Hit power6.88.16
Damage by distance
| 10m | 50m | 100m | 200m |
|---|
| 6.88.16 | 5.646.77 | 4.565.47 | 2.723.26 |
Bullet speed265 m/sec
Rate of fire per minute510 shots/min586 shots/min
Reload time3.2 sec2.88 sec
Reload time (partial)2.7 sec
Vertical recoil36.9233.23
Horizontal recoil15.08
Recoil direction0.4
Recoil vertical share71 %
ADS speed80 %
Recoil control60 %
Magazine20
Weight4 kg
Cartridge weight21 grams
Firing modesfull_auto, semi_auto
Shots deviation7059.5
Not shown in game — engine values
Recoil amount0.05
Shot frequency (shots/sec)8.5
Sight distance0.05
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.7
Bullet typeball
Effective distance (m)150
Hit power mult6.8
Bullet mass (kg)0.01
Max distance (m)250
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Computed
Hit Target Shots to kill (by range)2 hits to 79.5m · 3 hits to 166.5m · 4 hits beyond2 hits to 121.2m · 3 hits to 196.8m · 4 hits beyond
One-shot headshotto 100mto 100m
Time to kill (by range, s)10m: 0.12, 50m: 0.12, 100m: 0.24, 200m: 0.3510m: 0.1, 50m: 0.1, 100m: 0.1, 200m: 0.31
Time to kill (with bullet flight at muzzle speed, s)10m: 0.15, 50m: 0.31, 100m: 0.61, 200m: 1.1110m: 0.14, 50m: 0.29, 100m: 0.48, 200m: 1.06
Damage per second57.879.76
Kills per magazine10
Magazine dump (s)2.352.05
Sustained DPS (with reload)24.4933.13
SpreadBase spread is 1.1× tighter than the median of 147 SMGs: 29 are tighter, 108 wider.
Roll Call dataKills75,291
Users3,518
Matches seen18,984
BR 2 matches1,124
BR 3 matches3,448
BR 4 matches479
BR 5 matches1,411