decode: proto 304 · 1980 stat syncs · 0 zone events · 736 soldier mappings · 4.99s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| oлes_78 | 1476▲ +311 | 85 | 32 | 3 | 10 | 4 | 3.54 | 0 | 4915 |
| sancho1310 | 1338▲ +88 | 54 | 32 | 1 | 25 | 7 | 1.20 | 0 | 4179 |
| AquilaGao ✗ | 1593▼ -4 | 42 | 9 | 5 | 0 | 3 | 2.62 | 0 | 3735 |
| Hubigobi | 1078▲ +79 | 50 | 26 | 3 | 0 | 9 | 1.25 | 0 | 3250 |
| sidjei56 ✗ | 1776▼ -16 | 37 | 31 | 1 | 0 | 4 | 2.06 | 0 | 2700 |
| valdemar1403 | 694▲ +134 | 37 | 28 | 1 | 0 | 6 | 1.61 | 0 | 2575 |
| BVVD木琴之力 | 613▲ +25 | 37 | 12 | 0 | 30 | 2 | 2.31 | 0 | 2466 |
| Windows95#3 | 1143▲ +23 | 35 | 11 | 2 | 0 | 4 | 1.52 | 0 | 2375 |
| GIDEON26 | 1236▲ +276 | 45 | 20 | 0 | 0 | 4 | 1.55 | 0 | 2255 |
| Silikatka22 | 1007▲ +67 | 21 | 11 | 0 | 14 | 3 | 2.10 | 0 | 1256 |
| ZeloneMan (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| VeryStupidGuy | 1677▼ -22 | 50 | 24 | 1 | 7 | 7 | 1.39 | 0 | 3305 |
| _FroglingKermit_ | 1202▼ -14 | 41 | 15 | 2 | 5 | 8 | 1.41 | 0 | 3050 |
| TankCemetery | 1090▼ -31 | 32 | 22 | 1 | 3 | 7 | 0.84 | 0 | 2947 |
| PlamSR | 781▼ -15 | 23 | 14 | 0 | 12 | 7 | 0.79 | 0 | 2313 |
| ÜberMax | 1449▼ -25 | 16 | 15 | 2 | 3 | 7 | 0.43 | 0 | 2285 |
| abokan1997 | 1429▼ -75 | 30 | 21 | 0 | 0 | 10 | 0.58 | 0 | 1800 |
| EqualGod | 1473▼ -77 | 26 | 19 | 0 | 5 | 10 | 0.52 | 0 | 1634 |
| XELLRODION | 400 | 11 | 8 | 0 | 7 | 14 | 0.15 | 0 | 670 |
| mivery111 (AI) | — | 3 | 2 | 0 | 4 | 8 | 0.07 | 0 | 594 |
| whitelordrom ✗ | — | 2 | 2 | 0 | 0 | 2 | 0.14 | 0 | 256 |
| DOBSCEBO (AI) | — | 2 | 2 | 0 | 0 | 7 | 0.05 | 0 | 140 |
| tiger_hunter1988@psn ✗ | 400▼ -40 | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:15 | sector_1 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.