decode: proto 304 · 2587 stat syncs · 0 zone events · 902 soldier mappings · 6.03s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ballggg | 1083▲ +19 | 76 | 58 | 0 | 0 | 14 | 1.04 | 0 | 5700 |
| kyhq | 1504▲ +14 | 75 | 34 | 6 | 0 | 4 | 5.00 | 0 | 5542 |
| Lunus_0 ✗ | 1510▼ -24 | 81 | 54 | 2 | 16 | 7 | 2.45 | 0 | 5497 |
| Alcatraz769 | 1607▲ +11 | 45 | 22 | 1 | 19 | 12 | 0.79 | 0 | 3590 |
| Manji303 | 1025▼ -31 | 31 | 17 | 0 | 0 | 7 | 0.97 | 0 | 2328 |
| I夏商周秦汉_你等着北朝吧I | 519▼ -54 | 21 | 7 | 3 | 0 | 9 | 1.24 | 0 | 2230 |
| kpiotr262 | 572▼ -24 | 41 | 27 | 0 | 0 | 13 | 0.79 | 0 | 2193 |
| 仿生普丁会梦见电子普利戈鸡吗 | 1056▼ -14 | 19 | 9 | 2 | 8 | 6 | 0.73 | 0 | 2104 |
| FriGad | 906▲ +0 | 34 | 2 | 2 | 29 | 4 | 1.89 | 0 | 1898 |
| z7876899 ✗ | — | 13 | 9 | 0 | 17 | 3 | 0.57 | 0 | 1250 |
| Hugaron0 (AI) | — | 7 | 2 | 0 | 4 | 11 | 0.12 | 0 | 973 |
| daysshf83371 (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| remssss39 | 1572▲ +15 | 68 | 30 | 3 | 41 | 11 | 1.10 | 0 | 6968 |
| arminius-w | 1467▲ +18 | 50 | 15 | 5 | 17 | 12 | 0.88 | 0 | 5323 |
| achsenmacht | 1189▲ +28 | 55 | 20 | 4 | 5 | 6 | 1.90 | 0 | 4375 |
| Gorthlanc | 1326▲ +5 | 35 | 13 | 3 | 18 | 7 | 1.03 | 0 | 3119 |
| bleigrau-Wolf@psn | 844▼ -11 | 39 | 6 | 2 | 0 | 10 | 0.95 | 0 | 2515 |
| I_Throw_Bricks42@psn | 509▼ -38 | 26 | 13 | 1 | 13 | 12 | 0.32 | 0 | 2330 |
| Ente#36 | 1368▼ -31 | 29 | 23 | 0 | 15 | 12 | 0.51 | 0 | 2050 |
| man_at_arms | 400 | 39 | 6 | 0 | 0 | 4 | 2.17 | 0 | 1975 |
| Sniperdeouf14@psn | 1210▼ -10 | 22 | 17 | 1 | 3 | 9 | 0.59 | 0 | 1944 |
| НКВД | 1607▼ -4 | 30 | 4 | 0 | 16 | 6 | 0.81 | 0 | 1508 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:31 | sector_1 | Western Allies | 0 | |
| 11:57 | sector_1 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.