submachine gunMP-719(r)
BR 2·Germany·items/pps_43_captured
Caliber7.62 mm
Hit power5.616.73
Damage by distance
| 10m | 50m | 100m | 150m | 200m | 300m | 500m |
|---|
| 5.616.73 | 3.984.78 | 2.813.37 | 2.643.16 | 2.472.96 | 2.362.83 | 2.242.69 |
Bullet speed450 m/sec
Rate of fire per minute700 shots/min805 shots/min
Reload time2.4 sec2.16 sec
Reload time (partial)1.9 sec
Vertical recoil32.2529.02
Horizontal recoil10.75
Recoil direction0.4
Recoil vertical share75 %
ADS speed80 %
Recoil control60 %
Magazine35
Weight3.15 kg
Cartridge weight10 grams
Firing modesfull_auto
Shots deviation8471.4
Not shown in game — engine values
Kinetic damage mult1.02
Recoil amount0.04
Shot frequency (shots/sec)11.66
Sight distance0.15
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.84
Bullet typeball
Effective distance (m)100
Hit power mult5.5
Bullet mass (kg)0
Max distance (m)500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)2 hits to 24.9m · 3 hits to 77.5m · 4 hits to 190.6m · 5 hits beyond2 hits to 45.4m · 3 hits to 108m · 4 hits beyond
One-shot headshotto 10mto 50m
Time to kill (by range, s)10m: 0.09, 50m: 0.17, 100m: 0.26, 200m: 0.3410m: 0.07, 50m: 0.15, 100m: 0.15, 200m: 0.22
Time to kill (with bullet flight at muzzle speed, s)10m: 0.11, 50m: 0.28, 100m: 0.48, 200m: 0.7910m: 0.1, 50m: 0.26, 100m: 0.37, 200m: 0.67
Damage per second65.4190.27
Kills per magazine17
Magazine dump (s)32.61
Sustained DPS (with reload)36.3549.39
SpreadBase spread is 1.1× the median of 147 SMGs: 100 are tighter, 33 wider.
Roll Call dataKills1,288,757
Users18,914
Matches seen105,431
BR 1 matches1
BR 2 matches6,029
BR 3 matches20,544
BR 4 matches3,434
BR 5 matches6,458