decode: proto 304 · 2486 stat syncs · 698 zone events · 856 soldier mappings · 5.57s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| O_V_e_R_L_0_R_D | 1148▲ +16 | 96 | 21 | 3 | 42 | 9 | 2.59 | 1 | 7253 |
| AlexBOL | 1565▲ +6 | 94 | 14 | 4 | 23 | 8 | 2.09 | 0 | 5698 |
| Tonny_Koss | 1379▲ +0 | 51 | 22 | 0 | 15 | 6 | 1.50 | 1 | 4444 |
| jojnsi | 922▼ -4 | 65 | 5 | 2 | 0 | 5 | 2.50 | 0 | 3445 |
| HauntingMeadows | 1424▲ +2 | 49 | 9 | 4 | 4 | 5 | 1.69 | 0 | 3128 |
| GOC02 | 400 | 28 | 16 | 0 | 0 | 8 | 0.67 | 1 | 2710 |
| Starik750 | 901▼ -3 | 19 | 4 | 1 | 9 | 6 | 0.95 | 0 | 2124 |
| WullaNoob (AI) | — | 9 | 3 | 0 | 0 | 7 | 0.24 | 0 | 1320 |
| SalanEk1989 (AI) | — | 10 | 7 | 0 | 0 | 6 | 0.30 | 0 | 964 |
| hrle92 | 401▼ -62 | 16 | 6 | 0 | 0 | 7 | 0.36 | 0 | 945 |
| вадикгрозный ✗ | — | 2 | 0 | 0 | 0 | 2 | 0.25 | 0 | 70 |
| 4NL_TyKoen ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zero28451 | 1064▲ +43 | 46 | 22 | 4 | 10 | 8 | 1.24 | 0 | 4665 |
| FunkySolo | 1647▲ +243 | 68 | 41 | 4 | 0 | 13 | 1.36 | 0 | 4611 |
| BajoneTT | 652▲ +17 | 53 | 26 | 0 | 0 | 11 | 1.29 | 0 | 2715 |
| Mr_Turtle3602 | 1328▲ +328 | 46 | 29 | 0 | 0 | 9 | 1.28 | 0 | 2570 |
| BigUgChungus | 400 | 31 | 23 | 1 | 0 | 14 | 0.47 | 0 | 2160 |
| www_aleksandrhav | 416▲ +16 | 25 | 18 | 1 | 0 | 5 | 1.47 | 0 | 1460 |
| Ded3triliarda | 935▲ +186 | 33 | 10 | 0 | 0 | 6 | 1.43 | 0 | 1440 |
| nexyk4b4zg (AI) | — | 16 | 12 | 0 | 2 | 11 | 0.24 | 0 | 1014 |
| suhail5987 | 400 | 15 | 7 | 0 | 0 | 15 | 0.27 | 0 | 915 |
| ardor2#1 | 708▼ -11 | 13 | 10 | 0 | 0 | 9 | 0.28 | 0 | 825 |
| Seb8362@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:00 | sector_1 | USSR | 7 | Tonny_Koss, GOC02, O_V_e_R_L_0_R_D |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.