decode: proto 304 · 2027 stat syncs · 0 zone events · 766 soldier mappings · 4.9s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| benjaminhollick9 | 1213▲ +7 | 70 | 15 | 4 | 0 | 7 | 1.75 | 0 | 4470 |
| genaro_tubrooo@psn | 1539▲ +28 | 40 | 17 | 2 | 51 | 8 | 0.93 | 0 | 4263 |
| Rain#137 | 847▲ +4 | 44 | 9 | 2 | 14 | 4 | 2.32 | 0 | 2418 |
| Drafntt@psn | 1154▼ -28 | 44 | 19 | 0 | 0 | 7 | 0.92 | 0 | 2360 |
| onsi1149 | 934▼ -6 | 54 | 8 | 0 | 2 | 8 | 1.02 | 0 | 2148 |
| HarnessB1@psn | 934▼ -30 | 20 | 11 | 0 | 9 | 6 | 0.71 | 0 | 1564 |
| Starkykilhoed28#1 | 818▼ -182 | 33 | 3 | 0 | 0 | 5 | 1.57 | 0 | 1210 |
| carto13 | 400▼ -0 | 24 | 9 | 0 | 0 | 7 | 0.62 | 0 | 1035 |
| massimodallazorz | 795▼ -149 | 17 | 10 | 0 | 20 | 7 | 0.52 | 0 | 986 |
| KiShA1661@psn ✗ | 448▼ -402 | 7 | 4 | 1 | 0 | 5 | 0.33 | 0 | 500 |
| ladardy1102 (AI) | — | 1 | 0 | 0 | 10 | 3 | 0.05 | 0 | 406 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hg84uauf3pynconzebqs | 1013▲ +25 | 45 | 20 | 1 | 38 | 5 | 2.25 | 0 | 3681 |
| Yelinaaa67@psn | 882▲ +26 | 67 | 21 | 3 | 0 | 14 | 1.22 | 0 | 3523 |
| trantuantu1902 ✗ | 440▼ -7 | 44 | 25 | 0 | 0 | 10 | 1.05 | 0 | 3180 |
| YZB36 | 415▲ +15 | 48 | 20 | 3 | 0 | 10 | 0.96 | 0 | 3023 |
| ARMSmith | 414▲ +10 | 20 | 11 | 1 | 29 | 5 | 1.43 | 0 | 2182 |
| magagalihan06 | 400 | 21 | 15 | 1 | 0 | 12 | 0.35 | 0 | 1880 |
| Der_Heide_900@psn | 1038▲ +1 | 33 | 7 | 1 | 0 | 6 | 1.50 | 0 | 1715 |
| atom_barylka@psn ✗ | 579▼ -32 | 29 | 14 | 1 | 0 | 10 | 0.88 | 0 | 1655 |
| Shiliqi | 415▼ -0 | 31 | 8 | 0 | 0 | 4 | 1.55 | 0 | 1443 |
| Vineet_1989@psn | 400 | 19 | 5 | 0 | 0 | 9 | 0.59 | 0 | 980 |
| Juntone25547 (AI) | — | 0 | 0 | 1 | 0 | 2 | 0.00 | 0 | 50 |
| neboi (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:18 | sector_1 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.