decode: proto 304 · 2387 stat syncs · 856 zone events · 968 soldier mappings · 6.44s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| oWRETCHEDRAINo@live | 827▲ +1 | 85 | 48 | 8 | 0 | 0 | 85.00 | 0 | 8283 |
| NeededTurtle3@live | 1333▲ +51 | 67 | 43 | 0 | 20 | 13 | 0.71 | 1 | 4676 |
| smarc130@live | 920▲ +1 | 52 | 22 | 1 | 15 | 8 | 1.18 | 0 | 3603 |
| Dbass3rd@live | 402▲ +2 | 33 | 27 | 0 | 40 | 0 | 16.50 | 0 | 2748 |
| kaspoon1@live | 400 | 30 | 16 | 0 | 1 | 12 | 0.45 | 1 | 2209 |
| Ku61098 (AI) | — | 23 | 13 | 0 | 10 | 12 | 0.37 | 0 | 2024 |
| ThePital (AI) | — | 29 | 18 | 0 | 0 | 13 | 0.40 | 1 | 1890 |
| SHINOBT (AI) | — | 20 | 8 | 2 | 0 | 15 | 0.25 | 0 | 1470 |
| sab001 (AI) | — | 21 | 7 | 1 | 0 | 8 | 0.51 | 0 | 1290 |
| Captainhana (AI) | — | 13 | 7 | 0 | 4 | 12 | 0.19 | 0 | 849 |
| OlecBinZ (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ferchito8189@live | 1341▲ +2 | 132 | 43 | 5 | 13 | 8 | 2.54 | 0 | 6762 |
| DAKINETHUNDA@live | 1331▲ +6 | 100 | 25 | 1 | 34 | 13 | 1.75 | 0 | 5965 |
| NEWCOLDWAR111@live | 1378▼ -1 | 92 | 41 | 0 | 48 | 8 | 2.42 | 0 | 5822 |
| Mark1para7595@live | 1432▲ +4 | 106 | 38 | 1 | 0 | 9 | 1.93 | 0 | 5055 |
| ValeitaKorniBi (AI) | — | 25 | 10 | 1 | 6 | 7 | 0.66 | 0 | 1698 |
| ShootMeIfYouCan@live | 400▼ -1 | 24 | 9 | 1 | 27 | 2 | 2.00 | 0 | 1370 |
| TURCH (AI) | — | 11 | 5 | 0 | 6 | 8 | 0.24 | 0 | 826 |
| proachiggi07 (AI) | — | 13 | 11 | 0 | 0 | 5 | 0.48 | 0 | 790 |
| KoolottyV (AI) | — | 14 | 7 | 0 | 0 | 5 | 0.54 | 0 | 760 |
| Auf99289 (AI) | — | 12 | 4 | 0 | 6 | 5 | 0.41 | 0 | 558 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:58 | sector_1_a | Axis | 8 | NeededTurtle3@live, kaspoon1@live, ThePital |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.