decode: proto 304 · 1115 stat syncs · 0 zone events · 404 soldier mappings · 2.17s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Aapef_ | 1669▲ +81 | 28 | 6 | 3 | 0 | 2 | 4.67 | 0 | 2735 |
| HjDin | 1636▲ +38 | 41 | 16 | 2 | 1 | 5 | 1.41 | 0 | 2120 |
| AL10PTA | 1381▲ +23 | 18 | 3 | 3 | 0 | 3 | 4.50 | 0 | 1635 |
| jshofi | 1313▲ +313 | 12 | 7 | 1 | 15 | 4 | 0.46 | 0 | 1497 |
| EnzoMillau@live | 1684▲ +6 | 18 | 12 | 0 | 0 | 5 | 0.78 | 0 | 1240 |
| Urban_Assassin | 1287▼ -4 | 11 | 2 | 1 | 0 | 4 | 0.58 | 0 | 590 |
| thomsdu59@live | 506▼ -8 | 8 | 5 | 0 | 0 | 6 | 0.36 | 0 | 440 |
| Alphariussus ✗ | — | 6 | 6 | 0 | 1 | 1 | 0.86 | 0 | 384 |
| kocur#1 | 974▼ -26 | 7 | 4 | 0 | 0 | 3 | 0.44 | 0 | 365 |
| fongsmhj ✗ | 1130▼ -2 | 9 | 3 | 0 | 0 | 2 | 0.69 | 0 | 360 |
| katafaita1129 (AI) | — | 3 | 3 | 0 | 0 | 4 | 0.14 | 0 | 200 |
| klanax (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Denmark_Viktor | 1940▼ -1 | 47 | 5 | 4 | 0 | 2 | 2.76 | 0 | 2450 |
| 闪耀优骏高手勇闯纽博格林 | 1163▼ -2 | 21 | 14 | 0 | 1 | 2 | 1.62 | 0 | 2125 |
| Grollbringer79 | 1544▼ -2 | 30 | 14 | 3 | 2 | 4 | 1.43 | 0 | 2101 |
| HermanLeong | 1545▼ -0 | 15 | 10 | 1 | 4 | 3 | 0.75 | 0 | 1953 |
| Teutonic_Pride | 1536▼ -16 | 21 | 12 | 1 | 1 | 3 | 1.05 | 0 | 1757 |
| SIROTA#1 | 1023▼ -233 | 12 | 9 | 0 | 0 | 3 | 0.67 | 0 | 1345 |
| mrobor_alt | 1015▼ -25 | 20 | 10 | 0 | 0 | 2 | 1.25 | 0 | 1273 |
| Coffee_Baguette | 1325▼ -33 | 13 | 3 | 1 | 7 | 1 | 2.17 | 0 | 1255 |
| 狡猾の狐狸-HK437 | 1493▼ -0 | 18 | 9 | 0 | 11 | 2 | 0.95 | 0 | 1223 |
| XTO_HACPAB | 1349▼ -59 | 6 | 2 | 0 | 1 | 3 | 0.38 | 0 | 367 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:37 | sector_1 | Axis | 0 | |
| 3:53 | sector_1 | Axis | 0 | |
| 5:49 | sector_2 | Axis | 0 | |
| 7:01 | sector_2 | Axis | 0 | |
| 9:11 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.