decode: proto 304 · 2028 stat syncs · 0 zone events · 763 soldier mappings · 3.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CarriedDrop4193@live | 881▲ +20 | 77 | 48 | 1 | 36 | 7 | 2.75 | 0 | 4346 |
| Edem323@live | 903▼ -97 | 55 | 36 | 0 | 0 | 8 | 2.04 | 0 | 2770 |
| steeek (AI) | — | 24 | 10 | 0 | 20 | 7 | 0.71 | 0 | 1908 |
| leyyaur1123 (AI) | — | 12 | 8 | 0 | 24 | 7 | 0.32 | 0 | 1808 |
| gyong0948 (AI) | — | 26 | 7 | 1 | 6 | 7 | 0.72 | 0 | 1574 |
| Nevil52649 (AI) | — | 25 | 13 | 0 | 4 | 8 | 0.64 | 0 | 1432 |
| Yurabai (AI) | — | 21 | 13 | 1 | 0 | 9 | 0.49 | 0 | 1328 |
| Destrote (AI) | — | 18 | 14 | 0 | 0 | 8 | 0.44 | 0 | 1284 |
| ciuskyplanet@live ✗ | — | 23 | 17 | 0 | 0 | 2 | 1.77 | 0 | 1260 |
| mCapToMeT (AI) | — | 15 | 9 | 0 | 0 | 7 | 0.50 | 0 | 913 |
| THEGORX (AI) | — | 18 | 7 | 0 | 0 | 5 | 0.67 | 0 | 794 |
| nili79597 (AI) | — | 6 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ANDYbro76@live | 1409▲ +12 | 77 | 52 | 2 | 13 | 3 | 3.35 | 0 | 7016 |
| Cmawer34@live | 608▼ -79 | 91 | 55 | 0 | 0 | 5 | 1.98 | 0 | 5270 |
| Yakes75 (AI) | — | 26 | 19 | 0 | 18 | 6 | 0.84 | 0 | 2441 |
| Katha (AI) | — | 22 | 12 | 0 | 8 | 4 | 0.85 | 0 | 2144 |
| Liony48605 (AI) | — | 23 | 13 | 0 | 8 | 7 | 0.61 | 0 | 2086 |
| OllenNospoin (AI) | — | 20 | 14 | 1 | 12 | 7 | 0.56 | 0 | 2032 |
| quicz2501 (AI) | — | 30 | 21 | 0 | 0 | 6 | 0.91 | 0 | 1953 |
| WillSussin (AI) | — | 30 | 16 | 0 | 0 | 6 | 0.83 | 0 | 1859 |
| ZeroWichael (AI) | — | 23 | 15 | 0 | 0 | 6 | 0.74 | 0 | 1432 |
| ISPRO (AI) | — | 13 | 6 | 0 | 0 | 6 | 0.39 | 0 | 885 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:35 | sector_1 | Axis | 0 | |
| 8:47 | sector_2 | Axis | 0 | |
| 12:23 | sector_2 | Axis | 0 | |
| 16:39 | sector_3 | Axis | 0 | |
| 19:16 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.