decode: proto 304 · 1301 stat syncs · 522 zone events · 430 soldier mappings · 4.05s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pvtk9119@live | 506▼ -6 | 34 | 17 | 0 | 1 | 3 | 1.79 | 0 | 2156 |
| volpiguitar@live ✗ | 400▲ +150 | 12 | 9 | 2 | 0 | 3 | 1.50 | 0 | 1601 |
| Cristian61102 (AI) | — | 20 | 11 | 0 | 4 | 4 | 1.00 | 0 | 1319 |
| MistalGoost (AI) | — | 12 | 6 | 0 | 10 | 4 | 0.57 | 0 | 1139 |
| HowRick67775 (AI) | — | 19 | 9 | 0 | 0 | 4 | 0.79 | 0 | 1109 |
| www38389 (AI) | — | 21 | 9 | 0 | 0 | 5 | 0.81 | 0 | 1024 |
| urms34 (AI) | — | 8 | 5 | 0 | 16 | 1 | 0.80 | 0 | 1004 |
| packyszah300 (AI) | — | 11 | 7 | 0 | 4 | 4 | 0.52 | 0 | 989 |
| AnphanisGamer (AI) | — | 13 | 10 | 0 | 0 | 3 | 0.87 | 0 | 935 |
| ziaoskamacan181 (AI) | — | 10 | 5 | 0 | 4 | 3 | 0.48 | 0 | 634 |
| CetoulleySupe (AI) | — | 4 | 1 | 0 | 0 | 2 | 0.36 | 0 | 150 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IJNShinano5332@live | 1393▲ +9 | 37 | 30 | 0 | 8 | 3 | 2.06 | 2 | 3633 |
| MikeSlither2011@live | 1054▼ -1 | 31 | 16 | 1 | 13 | 3 | 1.63 | 2 | 2949 |
| tideyboy (AI) | — | 17 | 11 | 0 | 0 | 2 | 1.55 | 2 | 2060 |
| TMCS (AI) | — | 10 | 6 | 0 | 0 | 3 | 0.62 | 2 | 1730 |
| gjce9809 (AI) | — | 17 | 10 | 0 | 4 | 2 | 1.13 | 1 | 1588 |
| APBOSSPIGE (AI) | — | 19 | 12 | 0 | 4 | 3 | 1.19 | 0 | 1338 |
| rettator (AI) | — | 9 | 4 | 0 | 2 | 2 | 0.60 | 2 | 1224 |
| s51ntbj4zx (AI) | — | 20 | 7 | 0 | 0 | 4 | 0.95 | 0 | 950 |
| nothlek (AI) | — | 14 | 12 | 0 | 0 | 2 | 1.00 | 0 | 910 |
| Impiesey (AI) | — | 10 | 6 | 0 | 0 | 3 | 0.59 | 0 | 710 |
| Zarsnie (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:07 | sector_3_a | Axis | 12 | MikeSlither2011@live, tideyboy, rettator, IJNShinano5332@live |
| 7:24 | sector_2_a | Axis | 4 | TMCS |
| 11:09 | sector_1_a | Axis | 16 | MikeSlither2011@live, gjce9809, tideyboy, TMCS, rettator, IJNShinano5332@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.