decode: proto 304 · 2732 stat syncs · 960 zone events · 1021 soldier mappings · 7.89s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| catgrenade880@psn | — | 97 | 74 | 2 | 1 | 11 | 2.20 | 0 | 6375 |
| killerczondra@psn | — | 89 | 30 | 2 | 1 | 4 | 4.05 | 0 | 4916 |
| otka17883 (AI) | — | 22 | 14 | 0 | 32 | 11 | 0.37 | 1 | 2830 |
| thekingkolad (AI) | — | 26 | 15 | 0 | 28 | 13 | 0.37 | 0 | 2819 |
| outgoing-pony41@psn ✗ | — | 46 | 29 | 0 | 0 | 16 | 1.15 | 1 | 2662 |
| sice (AI) | — | 34 | 18 | 0 | 18 | 12 | 0.54 | 0 | 2480 |
| albler12@psn ✗ | — | 40 | 35 | 0 | 7 | 3 | 3.33 | 0 | 2398 |
| lenietom (AI) | — | 24 | 12 | 1 | 14 | 9 | 0.50 | 1 | 2309 |
| MeatHammer1966@psn | — | 38 | 30 | 0 | 6 | 4 | 2.38 | 0 | 2234 |
| AS12279 (AI) | — | 27 | 14 | 0 | 18 | 11 | 0.47 | 0 | 2229 |
| BigLFoot (AI) | — | 23 | 15 | 0 | 0 | 11 | 0.40 | 0 | 1315 |
| eltito_Rober_@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| sebatemotis (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Krystxff@psn | — | 108 | 21 | 1 | 37 | 9 | 2.20 | 0 | 5388 |
| RGanem80@psn | — | 60 | 32 | 0 | 115 | 11 | 0.90 | 0 | 4669 |
| narrow_wipe35@psn | — | 102 | 17 | 0 | 0 | 8 | 1.92 | 0 | 3990 |
| dinglende-tunnel@psn | — | 60 | 17 | 1 | 37 | 5 | 2.73 | 0 | 3545 |
| namechanny (AI) | — | 33 | 16 | 0 | 16 | 11 | 0.53 | 0 | 2104 |
| hipibuy1221 (AI) | — | 35 | 13 | 0 | 0 | 12 | 0.52 | 0 | 1650 |
| burryofflight (AI) | — | 29 | 12 | 0 | 0 | 7 | 0.69 | 0 | 1415 |
| Kenda42572 (AI) | — | 22 | 18 | 0 | 0 | 6 | 0.71 | 0 | 1320 |
| stronb138 (AI) | — | 22 | 7 | 0 | 0 | 8 | 0.52 | 0 | 1134 |
| POTEYOUR (AI) | — | 17 | 7 | 0 | 2 | 7 | 0.45 | 0 | 1114 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:44 | sector_1 | Japan | 5 | outgoing-pony41@psn, otka17883, lenietom |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.