decode: proto 304 · 1900 stat syncs · 0 zone events · 805 soldier mappings · 4.42s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LakeRunner63@psn | 595▲ +1 | 65 | 20 | 1 | 1 | 6 | 2.03 | 0 | 2939 |
| sasha24091989@psn | 400 | 49 | 17 | 0 | 0 | 8 | 0.89 | 0 | 2060 |
| sideeangjunter (AI) | — | 23 | 17 | 0 | 2 | 9 | 0.42 | 0 | 1744 |
| AceChefful (AI) | — | 23 | 16 | 0 | 6 | 11 | 0.39 | 0 | 1424 |
| LuckyGuySkori (AI) | — | 30 | 6 | 0 | 4 | 10 | 0.57 | 0 | 1304 |
| Taceboy (AI) | — | 21 | 8 | 0 | 6 | 8 | 0.48 | 0 | 1200 |
| IceTheBrance (AI) | — | 11 | 4 | 0 | 14 | 9 | 0.22 | 0 | 976 |
| Cusilic (AI) | — | 12 | 9 | 0 | 4 | 8 | 0.27 | 0 | 864 |
| ali10807 (AI) | — | 9 | 3 | 0 | 8 | 9 | 0.18 | 0 | 664 |
| jokaprows (AI) | — | 5 | 3 | 0 | 0 | 8 | 0.13 | 0 | 248 |
| ken133 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ragnar-_-VK@psn | 1251▲ +3 | 151 | 58 | 3 | 0 | 0 | 151.00 | 0 | 9725 |
| Furyzan@psn | 904▲ +16 | 127 | 74 | 0 | 5 | 1 | 14.11 | 0 | 6793 |
| boozhelps@psn | 693▼ -24 | 65 | 44 | 0 | 0 | 1 | 13.00 | 0 | 4555 |
| themoney (AI) | — | 23 | 19 | 0 | 16 | 6 | 0.62 | 0 | 2639 |
| sapaydining123 (AI) | — | 17 | 12 | 0 | 12 | 7 | 0.45 | 0 | 2219 |
| stermanias (AI) | — | 24 | 18 | 0 | 0 | 6 | 0.69 | 0 | 2168 |
| BracedSkycorn (AI) | — | 16 | 10 | 0 | 0 | 6 | 0.43 | 0 | 1744 |
| sacythenej (AI) | — | 29 | 16 | 0 | 0 | 7 | 0.71 | 0 | 1665 |
| waquerangs (AI) | — | 9 | 5 | 0 | 16 | 5 | 0.32 | 0 | 1078 |
| PandaMreast60 (AI) | — | 17 | 4 | 0 | 0 | 7 | 0.49 | 0 | 1048 |
| Dimascori (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_1 | Axis | 0 | |
| 6:13 | sector_1 | Axis | 0 | |
| 8:59 | sector_2 | Axis | 0 | |
| 11:21 | sector_2 | Axis | 0 | |
| 16:47 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.