decode: proto 304 · 1370 stat syncs · 180 zone events · 479 soldier mappings · 3.47s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lucky050 | — | 60 | 19 | 2 | 7 | 3 | 2.61 | 2 | 4229 |
| FrLeop | — | 25 | 16 | 1 | 27 | 7 | 0.64 | 1 | 4068 |
| Frostriver79835 | — | 35 | 8 | 1 | 0 | 4 | 1.46 | 0 | 1765 |
| CL4RKS0N | — | 13 | 2 | 0 | 0 | 5 | 0.39 | 1 | 1755 |
| enbyjm00@psn | — | 14 | 9 | 0 | 0 | 3 | 0.88 | 2 | 1635 |
| BigUgChungus | — | 10 | 5 | 0 | 0 | 6 | 0.30 | 2 | 1102 |
| Anaconda#5 | — | 18 | 6 | 0 | 0 | 3 | 1.20 | 0 | 925 |
| Ulysse92 | — | 5 | 3 | 1 | 0 | 6 | 0.25 | 0 | 790 |
| puchegger_jakob | — | 11 | 3 | 0 | 0 | 7 | 0.37 | 0 | 440 |
| BIALY952@live | — | 4 | 0 | 0 | 0 | 0 | 2.00 | 0 | 140 |
| Szymon_015 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Zelenka1 | — | 29 | 16 | 2 | 0 | 2 | 2.90 | 0 | 1990 |
| Fikalis_54_JMA | — | 19 | 10 | 0 | 21 | 4 | 0.73 | 0 | 1915 |
| StickyTriger | — | 22 | 6 | 2 | 7 | 3 | 1.47 | 0 | 1805 |
| chargeeeemennn | — | 30 | 12 | 1 | 0 | 5 | 1.43 | 0 | 1735 |
| Darksmills | — | 48 | 1 | 1 | 0 | 5 | 2.29 | 0 | 1640 |
| manulol123 | — | 24 | 11 | 0 | 1 | 4 | 1.60 | 0 | 1264 |
| hoeppner_fabian2 | — | 18 | 8 | 0 | 0 | 8 | 0.64 | 0 | 995 |
| dram72@psn | — | 17 | 11 | 0 | 0 | 6 | 0.77 | 0 | 910 |
| kot_in_not | — | 18 | 4 | 0 | 0 | 5 | 0.82 | 0 | 855 |
| alainfroger | — | 7 | 2 | 0 | 0 | 4 | 0.44 | 0 | 335 |
| jojeux2000 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:07 | sector_3_b | Team 1 | 3 | enbyjm00@psn, CL4RKS0N, BigUgChungus |
| 8:28 | sector_4_b | Team 1 | 3 | enbyjm00@psn, Lucky050, BigUgChungus |
| 11:50 | sector_5_b | Team 1 | 5 | FrLeop, Lucky050 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.