decode: proto 304 · 2921 stat syncs · 0 zone events · 1049 soldier mappings · 8.79s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| oqyd774pyx | — | 56 | 34 | 3 | 39 | 4 | 3.11 | 0 | 5759 |
| bejalins | — | 57 | 32 | 0 | 24 | 11 | 0.97 | 0 | 4101 |
| muravei121rus | — | 72 | 25 | 1 | 54 | 10 | 1.12 | 0 | 4044 |
| Keyl200 | — | 39 | 9 | 4 | 10 | 8 | 1.08 | 0 | 3729 |
| Mad_Pon4iek | — | 45 | 28 | 1 | 29 | 15 | 0.54 | 0 | 3632 |
| Maks_LFC | — | 65 | 9 | 2 | 4 | 11 | 1.03 | 0 | 3489 |
| maksim30012002 | — | 37 | 25 | 0 | 3 | 17 | 0.45 | 0 | 2442 |
| ДавидДжан ✗ | — | 33 | 11 | 0 | 0 | 8 | 0.75 | 0 | 1695 |
| ZockSimon200 (AI) | — | 17 | 8 | 0 | 0 | 7 | 0.47 | 0 | 1160 |
| Thomas_Ange83604 ✗ | — | 4 | 4 | 1 | 4 | 4 | 0.31 | 0 | 612 |
| XxDavidBlader (AI) | — | 4 | 1 | 0 | 0 | 1 | 0.40 | 0 | 170 |
| Turnet | — | 47 | 0 | 1 | 0 | 0 | 2.24 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| achsenmacht | — | 67 | 6 | 15 | 6 | 3 | 4.79 | 0 | 8786 |
| Legion_r | — | 75 | 44 | 10 | 37 | 8 | 1.67 | 0 | 8509 |
| Хотабыч#5 | — | 38 | 17 | 10 | 24 | 8 | 1.12 | 0 | 5189 |
| Jonhythebrave@psn | — | 62 | 40 | 1 | 19 | 10 | 1.05 | 0 | 4902 |
| bollck | — | 63 | 45 | 0 | 12 | 14 | 0.68 | 0 | 4547 |
| nie_wiem_kto@psn | — | 49 | 32 | 0 | 0 | 12 | 0.58 | 0 | 3225 |
| Mebiys2 | — | 56 | 23 | 0 | 7 | 7 | 1.75 | 0 | 2873 |
| Edwind94 ✗ | — | 50 | 25 | 1 | 0 | 4 | 1.67 | 0 | 2735 |
| sakariran@psn | — | 39 | 25 | 0 | 0 | 6 | 1.26 | 0 | 2451 |
| Dragonrider83983 | — | 25 | 13 | 0 | 0 | 11 | 0.45 | 0 | 1820 |
| redogosso (AI) | — | 3 | 1 | 0 | 0 | 3 | 0.20 | 0 | 140 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:25 | sector_1 | Axis | 0 | |
| 9:03 | sector_2 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.