decode: proto 304 · 1675 stat syncs · 0 zone events · 611 soldier mappings · 5.58s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tungsca | — | 28 | 10 | 2 | 66 | 7 | 0.56 | 0 | 3694 |
| remibarbary7 | — | 33 | 10 | 1 | 0 | 9 | 1.06 | 0 | 1885 |
| calonius001@psn | — | 26 | 20 | 1 | 0 | 4 | 0.93 | 0 | 1576 |
| IAVTBG@live | — | 29 | 19 | 0 | 0 | 8 | 0.69 | 0 | 1470 |
| Riktel | — | 29 | 14 | 0 | 0 | 9 | 0.88 | 0 | 1390 |
| Daleeroo@live | — | 17 | 9 | 0 | 7 | 9 | 0.33 | 0 | 1140 |
| viizzziir@psn | — | 17 | 10 | 0 | 0 | 5 | 0.85 | 0 | 1020 |
| lg_antoine29 | — | 10 | 8 | 0 | 0 | 7 | 0.34 | 0 | 605 |
| Emiliano23Bzh | — | 6 | 3 | 0 | 0 | 13 | 0.13 | 0 | 350 |
| lilr85858 (AI) | — | 2 | 2 | 0 | 2 | 1 | 0.25 | 0 | 234 |
| matata779@psn ✗ | — | 1 | 1 | 0 | 0 | 3 | 0.08 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Robodog2329cz1 | — | 77 | 50 | 2 | 0 | 9 | 1.97 | 0 | 5403 |
| Karl_uwe167 | — | 72 | 23 | 1 | 11 | 6 | 2.12 | 0 | 4626 |
| MalAnkommenRonny | — | 31 | 14 | 2 | 0 | 3 | 1.72 | 0 | 3323 |
| 阿拜多斯传奇机长奥空绫音 | — | 43 | 28 | 0 | 14 | 6 | 1.30 | 0 | 2906 |
| both-actor02@psn | — | 44 | 23 | 0 | 0 | 7 | 1.33 | 0 | 2670 |
| ug42 | — | 31 | 22 | 1 | 22 | 2 | 2.21 | 0 | 2549 |
| man_at_arms | — | 13 | 5 | 0 | 19 | 1 | 1.18 | 0 | 1125 |
| PallantidesI@live | — | 10 | 5 | 0 | 0 | 2 | 1.67 | 0 | 580 |
| Bartek19909640@live ✗ | — | 4 | 0 | 0 | 0 | 2 | 0.50 | 0 | 120 |
| Barmon99697 | — | 18 | 0 | 0 | 0 | 0 | 1.38 | 0 | 0 |
| Wolf13381 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:14 | sector_1 | Axis | 0 | |
| 8:51 | sector_2 | Axis | 0 | |
| 11:21 | sector_2 | Axis | 0 | |
| 14:49 | sector_3 | Axis | 0 | |
| 17:37 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.