decode: proto 304 · 1109 stat syncs · 252 zone events · 418 soldier mappings · 2.71s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YarovoyDen | 1680▲ +32 | 39 | 7 | 2 | 7 | 3 | 2.44 | 0 | 2079 |
| Ezhikvtumane#3 ✗ | 400▲ +150 | 16 | 4 | 0 | 4 | 4 | 0.80 | 0 | 1155 |
| KILKА | 1005▲ +5 | 18 | 6 | 0 | 0 | 4 | 0.82 | 0 | 770 |
| MR_F_L_I_N_T | 401▲ +1 | 16 | 1 | 1 | 0 | 4 | 0.94 | 0 | 710 |
| sasl2021@psn | 606▼ -13 | 7 | 1 | 1 | 0 | 5 | 0.28 | 0 | 435 |
| bashkirbad | 400 | 8 | 3 | 0 | 0 | 3 | 0.62 | 0 | 340 |
| danil_expert_kur | 400 | 5 | 4 | 0 | 1 | 8 | 0.13 | 0 | 274 |
| tnilin12 | 659▼ -5 | 4 | 2 | 0 | 1 | 5 | 0.14 | 0 | 194 |
| Tagan2405@live | 732▼ -26 | 1 | 1 | 0 | 0 | 5 | 0.06 | 0 | 70 |
| TommyZat (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.10 | 0 | 30 |
| TaMeS22 | 1242▲ +44 | 2 | 0 | 0 | 0 | 0 | 0.04 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OmegaBattle | 1616▲ +3 | 37 | 13 | 5 | 0 | 0 | 9.25 | 0 | 3070 |
| Anti_Corruption | 1301▲ +13 | 41 | 10 | 0 | 1 | 2 | 2.16 | 1 | 2889 |
| grogu_E-100_ | 971▲ +18 | 48 | 15 | 0 | 0 | 3 | 1.85 | 1 | 2465 |
| GalIon | 1050▲ +10 | 20 | 9 | 2 | 1 | 3 | 1.67 | 2 | 2040 |
| candrvri | 1578▼ -4 | 42 | 11 | 0 | 0 | 3 | 2.10 | 0 | 1915 |
| CarrollinJune | 844▼ -1 | 10 | 9 | 0 | 3 | 1 | 2.50 | 1 | 1455 |
| Misaki916 | 400 | 11 | 5 | 0 | 2 | 0 | 3.67 | 0 | 1195 |
| JesterBY | 864▼ -41 | 6 | 4 | 0 | 6 | 2 | 0.38 | 0 | 1078 |
| Napcsi44 | 400 | 4 | 0 | 0 | 5 | 2 | 0.25 | 1 | 592 |
| Brayde | 784▼ -216 | 27 | 0 | 3 | 0 | 0 | 5.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:19 | sector_3 | Team 2 | 14 | Anti_Corruption, GalIon, grogu_E-100_ |
| 8:33 | sector_2_a | Team 2 | 4 | Napcsi44, CarrollinJune, GalIon |
| 11:29 | sector_1 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.