decode: proto 304 · 2579 stat syncs · 488 zone events · 987 soldier mappings · 5.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 감자에요 | — | 81 | 28 | 4 | 33 | 8 | 1.69 | 0 | 5620 |
| Lanthoni124 | — | 69 | 27 | 4 | 8 | 8 | 2.30 | 0 | 5192 |
| KARA4UH | — | 56 | 19 | 5 | 13 | 5 | 2.15 | 0 | 5143 |
| RukaDuka | — | 50 | 28 | 1 | 0 | 5 | 2.08 | 1 | 3680 |
| Хаттабыч | — | 66 | 24 | 1 | 1 | 12 | 1.08 | 1 | 3404 |
| Jake_Bukster | — | 51 | 21 | 0 | 2 | 12 | 1.27 | 0 | 2348 |
| Хардкор2030 | — | 24 | 12 | 0 | 12 | 13 | 0.33 | 0 | 2072 |
| CGI7 | — | 24 | 9 | 0 | 0 | 7 | 0.59 | 1 | 1830 |
| Housenkaaa8546@live ✗ | — | 24 | 7 | 1 | 0 | 9 | 0.63 | 0 | 1201 |
| Smoke11994 (AI) | — | 7 | 3 | 0 | 6 | 12 | 0.12 | 0 | 599 |
| godo2085 (AI) | — | 3 | 2 | 0 | 0 | 6 | 0.09 | 0 | 164 |
| mainoooo (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.08 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GodHam2 | — | 107 | 8 | 1 | 6 | 7 | 3.15 | 0 | 3926 |
| OreOn123 | — | 51 | 13 | 2 | 3 | 6 | 1.46 | 0 | 3187 |
| JANUSZEK_PL | — | 55 | 1 | 8 | 6 | 5 | 1.96 | 0 | 3164 |
| Matesco | — | 36 | 4 | 0 | 44 | 8 | 0.71 | 0 | 2585 |
| RubyDaCherry905@live | — | 41 | 8 | 1 | 4 | 7 | 0.85 | 0 | 2534 |
| hoangnguyen07 | — | 58 | 10 | 0 | 0 | 9 | 0.94 | 0 | 2290 |
| FirststSgt | — | 40 | 2 | 2 | 1 | 3 | 1.74 | 0 | 2212 |
| rainwalker168@psn | — | 45 | 3 | 1 | 0 | 9 | 0.82 | 0 | 1825 |
| franxxbela (AI) | — | 7 | 0 | 0 | 16 | 7 | 0.18 | 0 | 894 |
| combedvenus@psn ✗ | — | 13 | 2 | 0 | 2 | 4 | 0.45 | 0 | 820 |
| ccash1496 ✗ | — | 16 | 1 | 0 | 0 | 4 | 0.76 | 0 | 645 |
| TruNFis (AI) | — | 7 | 1 | 0 | 2 | 7 | 0.17 | 0 | 346 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:07 | sector_1_a | Axis | 6 | Хаттабыч, CGI7, RukaDuka |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.