decode: proto 304 · 1436 stat syncs · 296 zone events · 501 soldier mappings · 4.77s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DVIR | — | 36 | 13 | 0 | 0 | 3 | 2.57 | 0 | 1935 |
| calrator_2017 | — | 40 | 21 | 0 | 0 | 6 | 0.98 | 0 | 1890 |
| fry37 | — | 17 | 6 | 0 | 17 | 7 | 0.49 | 0 | 1442 |
| DrHouse1908@live | — | 13 | 1 | 1 | 0 | 6 | 0.41 | 0 | 713 |
| Russo9070 | — | 4 | 2 | 0 | 10 | 2 | 0.57 | 0 | 593 |
| nonolebifleur | — | 13 | 0 | 0 | 0 | 4 | 0.59 | 0 | 570 |
| Sveinn246@live | — | 8 | 5 | 0 | 2 | 7 | 0.20 | 0 | 493 |
| ТусгаарТогтнол | — | 7 | 4 | 0 | 4 | 5 | 0.30 | 0 | 491 |
| britishtothemax2@psn | — | 8 | 3 | 0 | 0 | 6 | 0.29 | 0 | 390 |
| Peter25209_CZ@psn | — | 2 | 1 | 0 | 17 | 6 | 0.05 | 0 | 354 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FRANCK---P0PPERS@psn | — | 8 | 1 | 7 | 0 | 0 | 8.00 | 0 | 3970 |
| BKG_OwlNix | — | 41 | 4 | 2 | 12 | 4 | 1.21 | 2 | 3476 |
| BKG_伊埃斯 | — | 59 | 5 | 0 | 9 | 1 | 3.69 | 1 | 3007 |
| JustAndreiii | — | 45 | 8 | 0 | 2 | 2 | 3.00 | 1 | 2363 |
| ツανs36ル | — | 48 | 2 | 1 | 7 | 3 | 2.00 | 0 | 2245 |
| namkuinzz | — | 30 | 1 | 1 | 1 | 3 | 1.58 | 1 | 2135 |
| zeberdeezoo | — | 24 | 5 | 0 | 6 | 1 | 2.18 | 2 | 2014 |
| Oberststeiner | — | 24 | 5 | 0 | 0 | 2 | 1.60 | 2 | 1880 |
| SYJ21 | — | 2 | 0 | 0 | 19 | 2 | 0.15 | 3 | 1711 |
| SealingMussel10@live | — | 2 | 0 | 0 | 0 | 0 | 2.00 | 0 | 245 |
| reavolatedtst (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:30 | sector_3_b | Axis | 17 | SYJ21, Oberststeiner, BKG_OwlNix, BKG_伊埃斯 |
| 6:44 | sector_2_b | Axis | 14 | SYJ21, Oberststeiner, BKG_OwlNix, JustAndreiii, namkuinzz, zeberdeezoo |
| 9:39 | h_p_x_ | Axis | 5 | SYJ21, zeberdeezoo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.