decode: proto 304 · 2293 stat syncs · 954 zone events · 872 soldier mappings · 9.8s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -BLD-ScoRPioN | — | 88 | 54 | 3 | 16 | 11 | 2.10 | 0 | 6778 |
| Milan_Nedic | — | 50 | 28 | 9 | 27 | 14 | 1.22 | 0 | 6692 |
| JCsmoothie2 | — | 55 | 34 | 1 | 3 | 7 | 1.67 | 0 | 3112 |
| Ecko95091179 | — | 31 | 19 | 0 | 7 | 10 | 0.57 | 1 | 2579 |
| GreyViper34594 | — | 29 | 20 | 1 | 6 | 12 | 0.62 | 0 | 2534 |
| ЮрийСемецкий | — | 25 | 15 | 1 | 0 | 15 | 0.66 | 1 | 2478 |
| EggAlbum | — | 32 | 21 | 0 | 3 | 13 | 0.68 | 1 | 2382 |
| A_WRETCHED_EGG@psn | — | 24 | 14 | 0 | 0 | 8 | 0.63 | 0 | 1704 |
| alvinwaw | — | 23 | 15 | 0 | 11 | 12 | 0.26 | 0 | 1639 |
| pex7ksx8 | — | 32 | 0 | 10 | 0 | 0 | 4.57 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SunLi | — | 52 | 4 | 23 | 1 | 4 | 3.06 | 0 | 13386 |
| lIoJITePPeuC | — | 88 | 42 | 2 | 18 | 10 | 1.76 | 0 | 6156 |
| Lafus2 | — | 37 | 11 | 7 | 0 | 11 | 1.03 | 0 | 4635 |
| Yoshi_UA | — | 92 | 17 | 2 | 9 | 7 | 2.49 | 0 | 4559 |
| Mops_Klops88 | — | 48 | 16 | 2 | 0 | 13 | 0.84 | 0 | 2670 |
| Бешеная | — | 28 | 21 | 0 | 37 | 9 | 0.48 | 0 | 2194 |
| DerKeks | — | 18 | 12 | 0 | 32 | 9 | 0.36 | 0 | 1780 |
| Lenka1393@live | — | 35 | 7 | 0 | 25 | 7 | 0.88 | 0 | 1754 |
| 1n4enerator | — | 15 | 12 | 0 | 7 | 8 | 0.37 | 0 | 1022 |
| HptGefr_K | — | 18 | 5 | 0 | 0 | 3 | 1.64 | 0 | 900 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:33 | dhdpd | Axis | 9 | ЮрийСемецкий, EggAlbum, Ecko95091179 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.