decode: proto 304 · 1708 stat syncs · 0 zone events · 652 soldier mappings · 5.78s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BrEad_master | — | 47 | 16 | 1 | 13 | 8 | 0.94 | 0 | 2234 |
| luka_king-01@psn ✗ | — | 19 | 7 | 2 | 19 | 7 | 0.53 | 0 | 1534 |
| Abdulla-alhasmi@psn | — | 39 | 4 | 0 | 0 | 9 | 0.68 | 0 | 1510 |
| Sav4g3#1 | — | 23 | 3 | 1 | 0 | 11 | 0.49 | 0 | 1225 |
| NukaNaker | — | 30 | 5 | 0 | 1 | 9 | 0.86 | 0 | 1199 |
| jw4e2j6px (AI) | — | 11 | 6 | 0 | 0 | 4 | 0.46 | 0 | 589 |
| princesaidasaif@psn | — | 10 | 3 | 0 | 0 | 11 | 0.23 | 0 | 490 |
| bushed_spot93@psn ✗ | — | 10 | 0 | 0 | 0 | 3 | 0.91 | 0 | 435 |
| ramilegog1 (AI) | — | 5 | 4 | 0 | 0 | 5 | 0.22 | 0 | 324 |
| wili2013 | — | 6 | 2 | 0 | 0 | 6 | 0.27 | 0 | 280 |
| cushy-hanger2@psn ✗ | — | 2 | 1 | 0 | 0 | 3 | 0.18 | 0 | 90 |
| Turitik | — | 4 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| naracechocod93 (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mankow95183 | — | 66 | 33 | 1 | 1 | 4 | 3.67 | 0 | 5121 |
| mareusdesepti | — | 70 | 39 | 1 | 13 | 4 | 2.92 | 0 | 4622 |
| SuperGog | — | 52 | 25 | 1 | 8 | 3 | 2.89 | 0 | 3607 |
| mobi_di | — | 45 | 5 | 1 | 0 | 4 | 1.73 | 0 | 2323 |
| Nurbak_ | — | 48 | 8 | 0 | 15 | 2 | 2.67 | 0 | 2290 |
| BELKA#12 | — | 31 | 12 | 0 | 0 | 6 | 1.15 | 0 | 1457 |
| RRT244 | — | 27 | 6 | 0 | 0 | 3 | 1.80 | 0 | 1380 |
| dario197812 | — | 23 | 8 | 0 | 0 | 0 | 7.67 | 0 | 1120 |
| Szymo_loo@psn | — | 7 | 1 | 1 | 0 | 5 | 0.35 | 0 | 765 |
| Ricadikov (AI) | — | 11 | 3 | 1 | 0 | 7 | 0.28 | 0 | 595 |
| CitrineBee197@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:23 | sector_1 | Axis | 0 | |
| 8:59 | sector_2 | Axis | 0 | |
| 11:52 | sector_2 | Axis | 0 | |
| 14:36 | sector_3 | Axis | 0 | |
| 20:00 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.