decode: proto 304 · 3117 stat syncs · 1434 zone events · 1081 soldier mappings · 10.46s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kaPral | — | 89 | 77 | 3 | 72 | 11 | 1.68 | 0 | 9396 |
| Puma_Hulla | — | 103 | 83 | 1 | 19 | 13 | 1.41 | 0 | 7233 |
| lamator_dam11504 | — | 87 | 72 | 2 | 0 | 12 | 1.67 | 1 | 6812 |
| OwlPlayHere | — | 92 | 55 | 1 | 0 | 13 | 2.04 | 2 | 6091 |
| FRF_2022 | — | 54 | 45 | 1 | 22 | 11 | 1.10 | 1 | 4623 |
| dmssev | — | 42 | 40 | 0 | 29 | 10 | 1.05 | 0 | 3798 |
| IRAQAli | — | 42 | 35 | 0 | 0 | 10 | 1.17 | 2 | 3240 |
| sevmasch | — | 37 | 23 | 2 | 0 | 3 | 5.29 | 0 | 3065 |
| Dandrary | — | 32 | 14 | 0 | 0 | 9 | 0.82 | 0 | 1675 |
| Spartacustheone | — | 13 | 10 | 0 | 0 | 13 | 0.25 | 0 | 1545 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| J_Okorok | — | 141 | 98 | 4 | 110 | 9 | 1.96 | 0 | 11439 |
| Klaussser | — | 46 | 30 | 0 | 0 | 20 | 0.56 | 0 | 2910 |
| barraq1717 | — | 43 | 31 | 1 | 1 | 10 | 0.63 | 0 | 2699 |
| Andrandr1000_ | — | 40 | 20 | 1 | 0 | 16 | 0.63 | 0 | 2035 |
| Marchozyty (AI) | — | 12 | 4 | 0 | 32 | 11 | 0.19 | 0 | 1670 |
| bobr2211#1 | — | 27 | 16 | 0 | 0 | 16 | 0.32 | 0 | 1499 |
| Campal1844 (AI) | — | 14 | 8 | 0 | 16 | 8 | 0.32 | 0 | 1421 |
| Анастасия_29 | — | 27 | 10 | 0 | 0 | 6 | 0.75 | 0 | 1260 |
| BANan#1 | — | 23 | 4 | 0 | 0 | 8 | 0.79 | 0 | 1240 |
| sinless_shock00@psn ✗ | — | 2 | 0 | 0 | 0 | 3 | 0.20 | 0 | 60 |
| Bumbule | — | 66 | 0 | 1 | 0 | 0 | 1.25 | 0 | 0 |
| kyky_ma ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| void_scout_ ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:36 | sector_1_a | Axis | 7 | lamator_dam11504, IRAQAli, OwlPlayHere |
| 21:35 | sector_2_a | Axis | 5 | IRAQAli, OwlPlayHere, FRF_2022 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.