decode: proto 304 · 2713 stat syncs · 860 zone events · 916 soldier mappings · 14.88s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| robihr | — | 69 | 35 | 4 | 29 | 8 | 1.44 | 0 | 6667 |
| Viktek99 | — | 48 | 20 | 9 | 0 | 7 | 1.41 | 1 | 6492 |
| jsemNULA69 | — | 92 | 51 | 1 | 6 | 11 | 1.12 | 1 | 5511 |
| Albert_TW | — | 39 | 24 | 0 | 11 | 11 | 0.67 | 0 | 4591 |
| YisusVJalx_18 | — | 56 | 23 | 4 | 1 | 7 | 1.22 | 1 | 4094 |
| bank4 | — | 31 | 15 | 5 | 20 | 5 | 1.72 | 0 | 4083 |
| mjaumjau_UWU | — | 20 | 8 | 0 | 11 | 3 | 1.67 | 0 | 1914 |
| prasknemihlava | — | 21 | 11 | 1 | 14 | 4 | 0.95 | 0 | 1726 |
| _MACKTRAXER | — | 27 | 15 | 0 | 1 | 5 | 1.12 | 0 | 1539 |
| Andreason | — | 85 | 0 | 1 | 0 | 0 | 2.66 | 1 | 0 |
| donato14 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BT5F | — | 84 | 55 | 2 | 3 | 13 | 1.33 | 1 | 6115 |
| KassiosTv | — | 62 | 37 | 1 | 20 | 7 | 1.88 | 0 | 4312 |
| Roxxanneee | — | 47 | 32 | 0 | 34 | 11 | 0.82 | 1 | 3866 |
| tier71 | — | 17 | 8 | 5 | 3 | 7 | 0.77 | 0 | 3177 |
| URSS12 ✗ | — | 37 | 19 | 0 | 21 | 11 | 0.51 | 0 | 2725 |
| pavel-zetonek@psn ✗ | — | 24 | 15 | 0 | 16 | 11 | 0.44 | 0 | 2322 |
| StriborWood | — | 25 | 15 | 0 | 26 | 14 | 0.28 | 0 | 2159 |
| 8leksey_l8vkin | — | 35 | 14 | 2 | 0 | 8 | 1.25 | 0 | 2155 |
| safetkralj@psn | — | 18 | 8 | 0 | 0 | 6 | 0.50 | 0 | 1215 |
| Tereaster (AI) | — | 9 | 3 | 0 | 0 | 3 | 0.60 | 0 | 410 |
| Roach662084@live ✗ | — | 5 | 2 | 0 | 3 | 3 | 0.26 | 0 | 394 |
| Beruto61711 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:53 | sector_3_a | Team 1 | 17 | jsemNULA69, Viktek99, Andreason, YisusVJalx_18 |
| 15:06 | sector_4_a | Team 2 | 4 | Roxxanneee, BT5F |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.