decode: proto 304 · 2009 stat syncs · 444 zone events · 784 soldier mappings · 4.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tomithetaho | — | 64 | 24 | 1 | 39 | 8 | 2.21 | 1 | 5844 |
| Horntref | — | 44 | 15 | 4 | 0 | 10 | 1.19 | 0 | 3100 |
| nathanc33 | — | 41 | 22 | 0 | 0 | 14 | 0.93 | 0 | 1890 |
| CivRom | — | 23 | 16 | 0 | 0 | 10 | 0.50 | 0 | 1295 |
| merf881@psn ✗ | — | 20 | 14 | 0 | 0 | 7 | 0.69 | 0 | 1052 |
| LandFootball24@psn ✗ | — | 19 | 12 | 0 | 0 | 12 | 0.33 | 0 | 973 |
| AzzA_NiiCE@psn ✗ | — | 13 | 6 | 0 | 0 | 10 | 0.23 | 0 | 870 |
| nother010 (AI) | — | 9 | 3 | 0 | 6 | 7 | 0.26 | 0 | 694 |
| kawasaki3kanac | — | 11 | 4 | 0 | 0 | 8 | 0.26 | 0 | 655 |
| LULYMING (AI) | — | 6 | 4 | 1 | 0 | 4 | 0.30 | 0 | 609 |
| fabioboss33 ✗ | — | 8 | 5 | 1 | 0 | 9 | 0.16 | 0 | 570 |
| KingLen17909 ✗ | — | 18 | 0 | 1 | 0 | 0 | 1.38 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SargeThomasz | — | 37 | 9 | 8 | 31 | 2 | 5.29 | 0 | 5842 |
| Blop90 | — | 83 | 25 | 1 | 12 | 9 | 1.98 | 0 | 4208 |
| SgtMonke | — | 57 | 26 | 0 | 0 | 4 | 2.28 | 0 | 3526 |
| lucas_sjoman | — | 47 | 12 | 2 | 1 | 6 | 1.27 | 0 | 2514 |
| Qmor42 | — | 32 | 14 | 0 | 77 | 6 | 0.94 | 0 | 2457 |
| Nico_93 | — | 56 | 13 | 0 | 0 | 3 | 4.00 | 0 | 2160 |
| raintenjyo@psn | — | 35 | 26 | 0 | 1 | 5 | 1.67 | 0 | 1944 |
| ZoupZamn_ | — | 46 | 5 | 0 | 0 | 6 | 1.53 | 0 | 1780 |
| TheFamousWALRUS6@psn ✗ | — | 21 | 13 | 0 | 0 | 4 | 1.17 | 0 | 1180 |
| BEYTOV (AI) | — | 12 | 4 | 0 | 4 | 4 | 0.46 | 0 | 692 |
| charly_glaudy180 ✗ | — | 8 | 4 | 0 | 0 | 3 | 0.53 | 0 | 370 |
| reavolatedtst (AI) | — | 5 | 3 | 0 | 0 | 2 | 0.45 | 0 | 260 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:27 | sector_1 | Axis | 5 | Tomithetaho |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.