decode: proto 304 · 2077 stat syncs · 302 zone events · 753 soldier mappings · 4.73s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MTB_Pathfinder | — | 59 | 24 | 3 | 25 | 8 | 1.16 | 2 | 4546 |
| Meatshield训练有素肉盾 | — | 68 | 21 | 4 | 7 | 7 | 1.58 | 0 | 4421 |
| koleostro14 | — | 36 | 14 | 0 | 13 | 9 | 0.88 | 3 | 3157 |
| Silberschneewolf | — | 37 | 5 | 3 | 1 | 7 | 0.97 | 0 | 3071 |
| Tony_Marony | — | 21 | 0 | 0 | 39 | 5 | 0.60 | 2 | 2808 |
| Werwolf_x | — | 24 | 3 | 1 | 0 | 3 | 1.33 | 1 | 2145 |
| cron85 | — | 26 | 3 | 0 | 11 | 6 | 0.70 | 1 | 1944 |
| cucillo | — | 30 | 7 | 1 | 0 | 6 | 0.58 | 0 | 1750 |
| P2NaMa | — | 15 | 5 | 0 | 3 | 5 | 0.48 | 2 | 1404 |
| bor2ovil | — | 11 | 3 | 0 | 5 | 2 | 1.83 | 0 | 515 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jeffrey_the_Kill | — | 40 | 23 | 4 | 12 | 6 | 1.21 | 0 | 3690 |
| Wolframium68819 | — | 39 | 15 | 3 | 13 | 4 | 2.05 | 0 | 3097 |
| Arc95 | — | 43 | 18 | 1 | 15 | 7 | 1.10 | 0 | 2969 |
| LiSiSns | — | 42 | 9 | 2 | 4 | 4 | 1.91 | 0 | 2500 |
| vl078401 | — | 32 | 10 | 2 | 9 | 8 | 0.71 | 0 | 2403 |
| Miss_BOLT | — | 48 | 18 | 0 | 0 | 5 | 1.71 | 0 | 2091 |
| Asusssss | — | 21 | 5 | 0 | 25 | 4 | 0.60 | 0 | 1551 |
| vintage-picnic5@psn | — | 30 | 9 | 0 | 0 | 8 | 0.94 | 0 | 1300 |
| superbober77 | — | 16 | 6 | 0 | 0 | 7 | 0.52 | 0 | 900 |
| barsesrn | — | 37 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| lucabucalazatuca ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:56 | sector_3_b | Team 1 | 3 | Tony_Marony, koleostro14 |
| 7:50 | sector_2_b | Team 1 | 5 | P2NaMa, MTB_Pathfinder, cron85, Werwolf_x, koleostro14 |
| 15:04 | sector_1_b | Team 1 | 8 | Tony_Marony, P2NaMa, MTB_Pathfinder, koleostro14 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.