decode: proto 304 · 2426 stat syncs · 686 zone events · 902 soldier mappings · 4.27s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sareth88 | 1899▲ +10 | 105 | 38 | 1 | 16 | 9 | 2.10 | 0 | 6533 |
| Нирман | 1594▲ +19 | 54 | 24 | 1 | 8 | 6 | 1.74 | 0 | 3633 |
| Scilience | 638▲ +75 | 61 | 9 | 1 | 0 | 11 | 1.39 | 0 | 2725 |
| Рефказлого | 811▼ -3 | 62 | 24 | 0 | 0 | 14 | 1.00 | 0 | 2720 |
| GamerLTU256 | 1026▲ +27 | 41 | 10 | 3 | 0 | 7 | 1.41 | 0 | 2591 |
| Storm#140 | 951▼ -1 | 42 | 2 | 1 | 31 | 8 | 1.02 | 0 | 2522 |
| SidoiDed | 1040▲ +40 | 52 | 10 | 0 | 0 | 11 | 1.37 | 0 | 2065 |
| dorado_deko | 541▼ -53 | 15 | 3 | 0 | 0 | 9 | 0.44 | 0 | 760 |
| contorm (AI) | — | 8 | 3 | 1 | 6 | 6 | 0.22 | 0 | 618 |
| elegant-cup4@psn | 812▼ -188 | 9 | 4 | 0 | 0 | 10 | 0.24 | 0 | 410 |
| Wolfpas@psn ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ddkjodo4oukqjqmh | 1108▲ +55 | 72 | 12 | 7 | 59 | 8 | 1.44 | 0 | 5751 |
| HIDAN2 | 1565▲ +20 | 70 | 39 | 3 | 19 | 15 | 0.71 | 2 | 5179 |
| BOB10404 | 1064▲ +110 | 88 | 41 | 2 | 0 | 8 | 2.32 | 0 | 4795 |
| king_miniTfue@psn | 923▼ -77 | 29 | 16 | 0 | 0 | 12 | 0.63 | 1 | 2060 |
| dinamit0707 | 853▼ -30 | 31 | 21 | 0 | 0 | 10 | 0.86 | 0 | 1960 |
| andreyka21y | 403▼ -32 | 27 | 15 | 0 | 0 | 15 | 0.50 | 1 | 1705 |
| L1ite_RX@psn ✗ | 536▼ -110 | 23 | 13 | 0 | 0 | 13 | 0.64 | 0 | 1255 |
| legacy_pagesis@psn | 877▼ -123 | 24 | 13 | 0 | 0 | 10 | 0.71 | 0 | 1210 |
| Aarib_Kafeel_6@psn | 881▼ -119 | 19 | 10 | 0 | 0 | 7 | 0.63 | 0 | 905 |
| Ririkaaa | 657▼ -16 | 12 | 9 | 0 | 0 | 6 | 0.41 | 0 | 705 |
| Sm3otBoi (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.33 | 0 | 60 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:54 | sector_1_a | USSR | 5 | andreyka21y, king_miniTfue@psn, HIDAN2 |
| 21:05 | sector_2_a | USSR | 9 | HIDAN2 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.