decode: proto 304 · 1488 stat syncs · 0 zone events · 618 soldier mappings · 2.21s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HerbalRocket27@live | 1652▲ +5 | 80 | 51 | 1 | 0 | 2 | 8.00 | 0 | 5163 |
| Kingshadow4012@live | 400 | 51 | 42 | 0 | 16 | 5 | 1.70 | 0 | 4575 |
| CaptainBely (AI) | — | 12 | 7 | 0 | 2 | 3 | 0.55 | 0 | 1866 |
| Snakee78680 (AI) | — | 21 | 14 | 0 | 0 | 5 | 0.70 | 0 | 1766 |
| Smelley (AI) | — | 28 | 14 | 0 | 2 | 4 | 1.22 | 0 | 1747 |
| emicewit79154 (AI) | — | 22 | 10 | 0 | 14 | 5 | 0.73 | 0 | 1739 |
| CetoulleySupe (AI) | — | 29 | 16 | 0 | 0 | 4 | 1.26 | 0 | 1710 |
| AdamBadger (AI) | — | 20 | 17 | 0 | 0 | 5 | 0.71 | 0 | 1303 |
| backype (AI) | — | 15 | 9 | 0 | 0 | 5 | 0.48 | 0 | 1245 |
| PlangRo (AI) | — | 12 | 11 | 0 | 0 | 4 | 0.60 | 0 | 1149 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PZKR3279@live | 1774▼ -3 | 64 | 23 | 0 | 0 | 2 | 4.57 | 0 | 3341 |
| guisc2130 (AI) | — | 31 | 19 | 1 | 16 | 6 | 0.91 | 0 | 2338 |
| power8756 (AI) | — | 25 | 11 | 0 | 0 | 7 | 0.68 | 0 | 1422 |
| GERSPIIIIDESTIA (AI) | — | 13 | 6 | 0 | 14 | 3 | 0.65 | 0 | 1084 |
| Valia69418 (AI) | — | 19 | 9 | 0 | 0 | 7 | 0.50 | 0 | 1030 |
| TheSalita (AI) | — | 14 | 11 | 0 | 0 | 4 | 0.50 | 0 | 924 |
| Primman (AI) | — | 18 | 8 | 0 | 0 | 6 | 0.56 | 0 | 844 |
| TheBuster (AI) | — | 16 | 8 | 0 | 0 | 5 | 0.62 | 0 | 740 |
| WildiyalAleca (AI) | — | 12 | 9 | 0 | 0 | 6 | 0.38 | 0 | 720 |
| air00 (AI) | — | 10 | 6 | 0 | 2 | 6 | 0.29 | 0 | 708 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:27 | sector_1 | Western Allies | 0 | |
| 3:35 | sector_1 | Western Allies | 0 | |
| 6:08 | sector_2 | Western Allies | 0 | |
| 9:09 | sector_2 | Western Allies | 0 | |
| 13:45 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.