ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-17 17:47start (UTC)
21:47length
833kills
USSRwinner

decode: proto 304 · 2446 stat syncs · 884 zone events · 899 soldier mappings · 3.26s · game 0.7.5.78

Scoreboard

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Archeo25@psn 73390971.9203764
willariovan233 (AI)47150471.3402147
cucha1975@psn48130051.5502110
Blaze6979 (AI)341301470.9702024
Mrampoonthec (AI)40160690.8302014
chip9640 (AI)45110281.0501874
NittleB (AI)37220071.0301860
keleshirakaroo (AI)34150070.8101548
terrymax (AI)33130090.7001504
asdushelroper (AI)2490070.6001128
mak76095 (AI)220420.250264

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
KANNA_CHAN-JP@psn966210119.2016703
MuZeaga (AI)42280061.0244155
Lamahime (AI)31140870.7843589
panin9 (AI)291602080.5933368
MinDright (AI)37160490.7022994
Xxdardomy (AI)31210070.6722820
denise123 (AI)2816012100.4812643
WINGHENTOO (AI)331301290.7212374
qud4xz4he8 (AI)33190090.7012245
tod1017 (AI)30151080.7112199

Captures

1–5 of 5 captures
per page
Time ZoneTeamSoldiersCredited players
4:19sector_1_bUSSR10MuZeaga, WINGHENTOO, tod1017
7:42sector_2_aUSSR8MuZeaga, MinDright, Lamahime, panin9
12:23sector_3_bUSSR13KANNA_CHAN-JP@psn, Xxdardomy, MuZeaga, Lamahime, qud4xz4he8
18:52sector_4_aUSSR8denise123, Lamahime, panin9
21:38sector_5_bUSSR15Xxdardomy, MuZeaga, MinDright, Lamahime, panin9
1–5 of 5 captures
per page

All decoded stats (294 values) — raw JSON

1–21 of 21 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistsengineer_building_usageengineer_rally_point_usagekills_while_defending_pointlong_range_killskills_while_attacking_pointpoints_capturedbest_killstreak_riflefortification_destoyedheadshotsrifle_killsbest_killstreak_grenadebest_killstreak_meleegrenade_killsinfantry_squad_wipeoutkills_by_rifle_kindkills_by_tanker_kindkills_using_tankmelee_killstank_killsbest_killstreak_machine_gunbest_killstreak_semiautobest_killstreak_submachine_gunfirst_bloodfortification_builtkills_by_assault_kindkills_by_engineer_kindkills_by_flametrooper_kindkills_by_sniper_kindmachine_gun_killssemiauto_killssubmachine_gun_kills
TOTAL5332721502838301688074731491204747168182202118414505252441059922612221136223761936
KANNA_CHAN-JP@psn6703123655296951136213213193871636
MuZeaga (AI)41551076441742226912841
Archeo25@psn37646909387736076443910732414151221362236
Lamahime (AI)358910803408311675442144
panin9 (AI)33681056249929178510101163
MinDright (AI)2994103465310372497221631
Xxdardomy (AI)2820105044683118741212
denise123 (AI)26439833581128141010662161
WINGHENTOO (AI)237410352461033109666131
qud4xz4he8 (AI)22451031247103313952191
tod1017 (AI)2199103844293017871511
willariovan233 (AI)214711073358471974221511
cucha1975@psn2110119293164841531345615111291212112719
Blaze6979 (AI)202410992358349767713
Mrampoonthec (AI)20141047348104019963316
chip9640 (AI)18741087443845188511112
NittleB (AI)186010833368371474221
keleshirakaroo (AI)154810688428342273151
terrymax (AI)150410272471033139613
asdushelroper (AI)11281100340824107691
mak76095 (AI)264383283222222
1–21 of 21 players
per page

Weapon breakdown

1–25 of 234 weapon rows12310next ›
per page
Player WeaponKills
environment / unattributed4
Archeo25@psnPp Dolganov36
Archeo25@psnArisaka Type 38 Carbine18
Archeo25@psnMosin M44L15
Archeo25@psnExplosion Pack4
Blaze6979Mosin M385
Blaze6979Artillery4
Blaze6979Mosin Dragoon4
Blaze6979Sks 444
Blaze6979Madsen3
Blaze6979Mosin M19073
Blaze6979environment / unattributed2
Blaze6979Fedorov Rifle 5 Rounds2
Blaze6979Mosin M442
Blaze6979Ppsh 41 Obrez Ussr2
Blaze6979Explosion Pack1
Blaze6979Mosin M911
Blaze6979Pps 431
Blaze6979Rm 381
KANNA_CHAN-JP@psn75Mm Type387
KANNA_CHAN-JP@psnMadsen6
KANNA_CHAN-JP@psnArisaka Type 383
KANNA_CHAN-JP@psn7 7Mm Type 971
LamahimeArisaka Type 38 Carbine5
LamahimeType 100 Paratrooper Smg5
1–25 of 234 weapon rows12310next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.