decode: proto 304 · 3010 stat syncs · 804 zone events · 1116 soldier mappings · 7.87s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DalesPro | — | 81 | 20 | 10 | 0 | 6 | 8.10 | 1 | 8570 |
| _HULIGAN4IK_ | — | 64 | 21 | 9 | 4 | 14 | 1.12 | 1 | 6286 |
| Trym_123 | — | 81 | 43 | 1 | 2 | 16 | 0.84 | 1 | 5235 |
| legia9558 | — | 71 | 51 | 1 | 10 | 5 | 2.63 | 0 | 4525 |
| kustosha | — | 43 | 16 | 0 | 25 | 16 | 0.58 | 2 | 3993 |
| Brigadegeneral#1 | — | 49 | 19 | 1 | 0 | 15 | 0.71 | 1 | 3795 |
| 0ruat | — | 46 | 11 | 0 | 36 | 7 | 0.96 | 0 | 3402 |
| Wenzhou110 | — | 47 | 31 | 0 | 3 | 7 | 1.27 | 0 | 3237 |
| BrimS | — | 34 | 18 | 0 | 0 | 11 | 0.59 | 1 | 2150 |
| BleakBull241995@live ✗ | — | 8 | 4 | 1 | 30 | 9 | 0.24 | 1 | 2112 |
| minh123ashyt (AI) | — | 5 | 4 | 0 | 2 | 5 | 0.17 | 0 | 589 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gotischer_Ritter | — | 78 | 10 | 11 | 1 | 5 | 4.59 | 0 | 7309 |
| Alb3rdt | — | 75 | 16 | 5 | 16 | 4 | 5.77 | 0 | 6524 |
| Algoookas | — | 111 | 47 | 0 | 14 | 10 | 1.76 | 0 | 5489 |
| IcH_BiN_bLuT | — | 75 | 32 | 0 | 14 | 9 | 1.27 | 0 | 4088 |
| mazurb513 | — | 53 | 8 | 3 | 4 | 8 | 1.10 | 0 | 2913 |
| eightvirtues#1 | — | 18 | 3 | 3 | 18 | 14 | 0.23 | 0 | 2466 |
| tropfnass_Nylon@psn | — | 42 | 2 | 1 | 1 | 10 | 0.68 | 0 | 1924 |
| inoshikachO | — | 43 | 10 | 0 | 0 | 12 | 0.54 | 0 | 1870 |
| SirBrianFA | — | 18 | 2 | 3 | 5 | 5 | 0.72 | 0 | 1855 |
| Santtaill (AI) | — | 10 | 2 | 0 | 6 | 17 | 0.11 | 0 | 680 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:23 | sector_1 | Axis | 3 | BleakBull241995@live, kustosha |
| 15:42 | sector_2 | Axis | 4 | Trym_123, kustosha, _HULIGAN4IK_ |
| 21:26 | sector_3 | Axis | 3 | BrimS, Brigadegeneral#1, DalesPro |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.