decode: proto 304 · 1884 stat syncs · 768 zone events · 705 soldier mappings · 3.22s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Had0iq | 1392▲ +3 | 92 | 39 | 1 | 0 | 6 | 2.04 | 0 | 4420 |
| HIDAN2 | 1566▲ +1 | 46 | 27 | 1 | 42 | 7 | 1.12 | 0 | 3921 |
| LoydStein | 1777▲ +0 | 44 | 14 | 5 | 0 | 5 | 1.69 | 0 | 3300 |
| Rookrus | 2077▲ +2 | 51 | 20 | 1 | 10 | 3 | 2.55 | 0 | 2466 |
| ZIK#9 | 736▼ -264 | 36 | 28 | 0 | 0 | 5 | 1.16 | 0 | 2060 |
| Rei-ken | 1640▼ -6 | 25 | 16 | 1 | 20 | 7 | 0.81 | 0 | 1830 |
| Sladenkiy18_ | 441▼ -20 | 38 | 16 | 0 | 0 | 5 | 1.27 | 0 | 1750 |
| _SkyAssasin_ | 714▼ -32 | 32 | 13 | 0 | 0 | 5 | 1.52 | 0 | 1670 |
| potakingmc (AI) | — | 7 | 7 | 0 | 24 | 3 | 0.58 | 0 | 1284 |
| Ken_pachiZaraki@psn | 506▼ -494 | 20 | 10 | 0 | 0 | 5 | 0.95 | 0 | 1100 |
| NIKIT12789 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mat_Z-em | 1978▲ +31 | 38 | 31 | 0 | 39 | 5 | 1.36 | 0 | 3904 |
| Ops712 | 1528▲ +528 | 43 | 29 | 2 | 0 | 6 | 1.95 | 0 | 3567 |
| Sirshades | 1563▲ +563 | 32 | 18 | 0 | 43 | 7 | 1.14 | 0 | 3167 |
| bobbythebjergged | 1297▲ +195 | 57 | 34 | 0 | 0 | 9 | 1.54 | 0 | 3050 |
| kecomzsofer (AI) | — | 9 | 8 | 0 | 30 | 7 | 0.23 | 0 | 1702 |
| bufon_comilon@psn | 894▲ +5 | 26 | 15 | 0 | 0 | 14 | 0.52 | 0 | 1335 |
| solrig_grill@psn ✗ | 458▼ -0 | 19 | 15 | 0 | 0 | 7 | 0.73 | 0 | 1160 |
| PingingPingu899@live | 420▼ -3 | 14 | 12 | 0 | 0 | 10 | 0.37 | 0 | 975 |
| Valgard#3 | 400 | 15 | 4 | 0 | 0 | 10 | 0.33 | 0 | 790 |
| Shine31597 (AI) | — | 9 | 3 | 0 | 0 | 4 | 0.36 | 0 | 580 |
| rahiebouii (AI) | — | 7 | 0 | 0 | 4 | 4 | 0.32 | 0 | 538 |
| Biglez5665@live ✗ | 400▲ +138 | 3 | 3 | 0 | 0 | 5 | 0.16 | 0 | 180 |
| untitled-notch51@psn ✗ | — | 4 | 1 | 0 | 0 | 4 | 0.29 | 0 | 170 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.