decode: proto 304 · 2804 stat syncs · 438 zone events · 1061 soldier mappings · 6.32s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| academik17 | — | 73 | 45 | 1 | 25 | 6 | 1.92 | 0 | 5186 |
| Csirkell@live | — | 89 | 20 | 6 | 3 | 12 | 1.31 | 0 | 5115 |
| Devasscz | — | 57 | 22 | 3 | 1 | 9 | 1.39 | 0 | 4240 |
| RadLizard5845@live | — | 62 | 20 | 3 | 2 | 6 | 2.14 | 0 | 4163 |
| guswinten | — | 35 | 15 | 4 | 0 | 11 | 0.83 | 1 | 4065 |
| ВонТот | — | 61 | 18 | 2 | 22 | 9 | 1.45 | 0 | 3861 |
| iSCOUT#1 | — | 35 | 18 | 2 | 22 | 5 | 1.46 | 1 | 3818 |
| vasco82 | — | 62 | 36 | 0 | 0 | 12 | 1.02 | 1 | 3725 |
| __FlighT__ | — | 57 | 13 | 0 | 10 | 7 | 1.43 | 0 | 3082 |
| adriul | — | 51 | 25 | 2 | 0 | 8 | 1.96 | 0 | 3030 |
| Jung34018 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Inquisitor_Lex | — | 54 | 11 | 4 | 19 | 13 | 0.77 | 0 | 4477 |
| Timon#39 | — | 56 | 28 | 3 | 16 | 5 | 1.70 | 0 | 3993 |
| bobby0780@psn | — | 55 | 9 | 6 | 14 | 14 | 0.80 | 0 | 3862 |
| VitalsBeard | — | 51 | 19 | 2 | 8 | 15 | 0.88 | 0 | 3715 |
| Za_Monolit97 | — | 34 | 19 | 1 | 26 | 15 | 0.38 | 0 | 3084 |
| KanturaLetiro | — | 63 | 15 | 0 | 2 | 9 | 1.31 | 0 | 3073 |
| Farhenheit07 | — | 37 | 18 | 1 | 7 | 11 | 0.82 | 0 | 2814 |
| jaaaaa132132 | — | 22 | 12 | 0 | 5 | 13 | 0.37 | 0 | 2015 |
| Traktorista541 ✗ | — | 18 | 3 | 0 | 5 | 9 | 0.38 | 0 | 1645 |
| WilyTuna6509598@live ✗ | — | 12 | 4 | 0 | 0 | 15 | 0.25 | 0 | 715 |
| KypMeis (AI) | — | 7 | 0 | 0 | 0 | 3 | 0.35 | 0 | 250 |
| NicolasDallens (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:48 | sector_1 | Axis | 6 | vasco82, iSCOUT#1, guswinten |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.