decode: proto 304 · 2394 stat syncs · 844 zone events · 917 soldier mappings · 3.92s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kjmant8262 (AI) | — | 56 | 39 | 1 | 38 | 7 | 1.56 | 1 | 5219 |
| sporeyoug (AI) | — | 48 | 41 | 0 | 30 | 10 | 0.91 | 0 | 4324 |
| agentgamerB@live ✗ | — | 53 | 40 | 1 | 0 | 8 | 1.96 | 0 | 3280 |
| SEVYNISOVELI@live ✗ | — | 40 | 30 | 1 | 0 | 9 | 1.25 | 0 | 3190 |
| ellingguy (AI) | — | 32 | 21 | 1 | 6 | 9 | 0.68 | 1 | 2882 |
| Makimion (AI) | — | 30 | 24 | 0 | 6 | 11 | 0.50 | 0 | 2549 |
| TranpAs49685 (AI) | — | 41 | 31 | 0 | 4 | 10 | 0.69 | 0 | 2524 |
| PablotheGOAT561@live | — | 29 | 22 | 0 | 0 | 12 | 0.62 | 0 | 1625 |
| honeyssavibe (AI) | — | 27 | 20 | 0 | 0 | 9 | 0.56 | 0 | 1595 |
| plifydavi (AI) | — | 12 | 9 | 0 | 0 | 6 | 0.35 | 0 | 666 |
| AlanMadBill (AI) | — | 12 | 8 | 0 | 0 | 3 | 0.71 | 0 | 600 |
| HarryO12345@live ✗ | — | 4 | 2 | 1 | 0 | 5 | 0.21 | 0 | 570 |
| Kaydaan (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| FRRian (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mrrtmr@live | — | 172 | 71 | 0 | 63 | 6 | 4.91 | 0 | 9517 |
| Tawdrycord83754@live | — | 66 | 38 | 3 | 3 | 3 | 3.14 | 0 | 4002 |
| SirGothington@live | — | 75 | 21 | 1 | 0 | 7 | 2.42 | 0 | 3481 |
| Agolegalov (AI) | — | 35 | 26 | 2 | 0 | 8 | 0.74 | 0 | 2210 |
| MrBoyBoy (AI) | — | 16 | 4 | 0 | 40 | 7 | 0.41 | 0 | 2108 |
| vadykongjae (AI) | — | 29 | 19 | 1 | 10 | 8 | 0.60 | 0 | 1996 |
| A41178 (AI) | — | 33 | 26 | 0 | 0 | 9 | 0.72 | 0 | 1950 |
| colma47065 (AI) | — | 25 | 12 | 0 | 0 | 7 | 0.69 | 0 | 1299 |
| GOTLOT97612 (AI) | — | 17 | 12 | 0 | 2 | 8 | 0.35 | 0 | 1168 |
| 6y4u3ewpp (AI) | — | 16 | 10 | 0 | 0 | 7 | 0.41 | 0 | 919 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:58 | sector_1 | Axis | 3 | kjmant8262, ellingguy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.