decode: proto 304 · 2467 stat syncs · 940 zone events · 887 soldier mappings · 8.48s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NoBi95483 | — | 80 | 47 | 2 | 13 | 14 | 1.10 | 0 | 5736 |
| A1a1t0cRanger@psn | — | 29 | 9 | 1 | 38 | 9 | 0.67 | 1 | 3493 |
| kanlaya19849 | — | 33 | 23 | 0 | 25 | 12 | 0.43 | 1 | 3184 |
| Chippichips4390@live | — | 41 | 19 | 1 | 5 | 9 | 0.73 | 0 | 2819 |
| Maks_M#1 | — | 36 | 23 | 0 | 0 | 10 | 0.64 | 1 | 2715 |
| ch_helbig20 | — | 45 | 17 | 1 | 0 | 12 | 0.62 | 0 | 2310 |
| Körner | — | 12 | 6 | 2 | 0 | 1 | 2.40 | 0 | 1864 |
| Nicco_k14@psn ✗ | — | 16 | 6 | 0 | 1 | 12 | 0.24 | 0 | 1259 |
| BoneCrusherMach ✗ | — | 7 | 7 | 0 | 3 | 3 | 0.58 | 0 | 765 |
| PolsKiller (AI) | — | 0 | 0 | 0 | 16 | 6 | 0.00 | 0 | 584 |
| Peddar300 ✗ | — | 6 | 6 | 0 | 0 | 1 | 1.20 | 0 | 375 |
| Youngd101 (AI) | — | 1 | 0 | 0 | 0 | 7 | 0.03 | 0 | 100 |
| Redisthiculat (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.67 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| frenky003@psn | — | 89 | 28 | 1 | 1 | 7 | 2.07 | 0 | 4054 |
| ThrottleStick | — | 57 | 14 | 3 | 10 | 6 | 2.19 | 0 | 3946 |
| Bearboy8530@live | — | 55 | 26 | 0 | 26 | 8 | 1.15 | 0 | 3768 |
| AlphaFreak283 | — | 73 | 20 | 0 | 19 | 9 | 1.43 | 0 | 3468 |
| Лев0еЯичк0 | — | 48 | 7 | 4 | 39 | 3 | 2.40 | 0 | 3340 |
| SyndromeWarrior | — | 58 | 26 | 1 | 2 | 5 | 2.07 | 0 | 3198 |
| znanyolikx | — | 63 | 19 | 1 | 0 | 5 | 2.42 | 0 | 3156 |
| Everfire69 | — | 31 | 19 | 0 | 7 | 6 | 1.11 | 0 | 2487 |
| Fälskär | — | 38 | 16 | 2 | 2 | 6 | 1.31 | 0 | 2068 |
| molone03 | — | 22 | 5 | 0 | 16 | 2 | 2.00 | 0 | 1018 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:09 | sector_1_a | Axis | 3 | A1a1t0cRanger@psn, Maks_M#1, kanlaya19849 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.