decode: proto 304 · 2344 stat syncs · 552 zone events · 847 soldier mappings · 3.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| superskunkbud | — | 60 | 30 | 5 | 0 | 9 | 1.43 | 1 | 5305 |
| ivory_well0@psn | — | 52 | 21 | 2 | 32 | 14 | 0.91 | 1 | 4001 |
| DreadNoughty | — | 55 | 19 | 0 | 0 | 10 | 1.15 | 1 | 3010 |
| TexMayhem | — | 51 | 13 | 1 | 0 | 3 | 2.55 | 0 | 2460 |
| MovablePigeon16@live | — | 40 | 14 | 1 | 0 | 12 | 0.85 | 0 | 2175 |
| TheBasementguy#1 | — | 33 | 10 | 1 | 0 | 9 | 0.94 | 1 | 2015 |
| Robx160@live | — | 24 | 6 | 1 | 20 | 10 | 0.71 | 1 | 1945 |
| vlad_ezdok ✗ | — | 27 | 11 | 1 | 0 | 6 | 1.12 | 1 | 1832 |
| Lemon_Infinity | — | 30 | 8 | 0 | 0 | 9 | 0.61 | 1 | 1760 |
| DrStormPester (AI) | — | 4 | 0 | 0 | 2 | 14 | 0.06 | 0 | 304 |
| sirotcua1 (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.29 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| henie19 | — | 92 | 25 | 2 | 9 | 8 | 2.09 | 0 | 5184 |
| Crab72 | — | 74 | 13 | 2 | 15 | 14 | 0.99 | 0 | 5065 |
| AnkushKiller | — | 88 | 7 | 5 | 0 | 9 | 2.15 | 0 | 4496 |
| Pesce-padulo@psn | — | 31 | 8 | 0 | 67 | 8 | 0.69 | 0 | 2533 |
| Cheesebanana | — | 44 | 8 | 1 | 0 | 7 | 1.10 | 0 | 1900 |
| alexx_jmnz@psn | — | 29 | 12 | 0 | 0 | 12 | 0.60 | 0 | 1350 |
| marekjatra | — | 26 | 3 | 0 | 0 | 8 | 0.81 | 0 | 1130 |
| Jano_Akaya@psn | — | 17 | 3 | 0 | 0 | 9 | 0.63 | 0 | 925 |
| gowned_sleeve00@psn | — | 9 | 4 | 0 | 0 | 6 | 0.45 | 0 | 465 |
| Biglez5665@live | — | 6 | 0 | 0 | 0 | 4 | 0.50 | 0 | 225 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:24 | sector_1_a | Axis | 5 | ivory_well0@psn, Lemon_Infinity, DreadNoughty, TheBasementguy#1, vlad_ezdok |
| 16:47 | sector_2_a | Axis | 3 | superskunkbud, Robx160@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.