decode: proto 304 · 1340 stat syncs · 354 zone events · 421 soldier mappings · 2.5s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Aegon#12 | — | 44 | 24 | 1 | 29 | 5 | 1.07 | 0 | 3164 |
| ROMARIO_SPB | — | 21 | 13 | 0 | 0 | 5 | 0.81 | 0 | 1120 |
| parme_vitale8@psn | — | 16 | 11 | 0 | 0 | 3 | 1.33 | 0 | 860 |
| mathis13542 | — | 17 | 2 | 0 | 0 | 1 | 4.25 | 0 | 740 |
| Jxydon6000 | — | 15 | 9 | 0 | 0 | 5 | 0.75 | 0 | 740 |
| Wecret | — | 13 | 7 | 0 | 0 | 5 | 0.59 | 0 | 673 |
| sakisko2009 ✗ | — | 12 | 6 | 0 | 0 | 2 | 1.50 | 0 | 540 |
| vuralpro3114 | — | 9 | 5 | 0 | 0 | 7 | 0.32 | 0 | 440 |
| Immonos (AI) | — | 3 | 1 | 0 | 8 | 3 | 0.19 | 0 | 404 |
| gio222cc | — | 6 | 4 | 0 | 0 | 3 | 0.55 | 0 | 350 |
| Tomahawktuk09@psn | — | 5 | 3 | 0 | 0 | 5 | 0.19 | 0 | 260 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| enlisted#1 | — | 47 | 10 | 2 | 9 | 3 | 2.24 | 1 | 3301 |
| Kuro#93 | — | 28 | 16 | 2 | 0 | 3 | 1.75 | 2 | 3110 |
| mib001 | — | 17 | 4 | 1 | 32 | 1 | 2.83 | 2 | 2683 |
| kamawinga5@psn | — | 36 | 18 | 0 | 0 | 4 | 1.29 | 1 | 2560 |
| Cruassan#2 | — | 18 | 12 | 1 | 0 | 4 | 1.38 | 2 | 1920 |
| Spi_ke | — | 13 | 6 | 0 | 0 | 1 | 1.44 | 2 | 1645 |
| -GT- | — | 24 | 5 | 0 | 22 | 3 | 2.00 | 0 | 1339 |
| virus321992@psn | — | 9 | 4 | 1 | 3 | 3 | 0.50 | 1 | 1124 |
| aurelien29900@psn | — | 9 | 8 | 0 | 0 | 6 | 0.41 | 1 | 900 |
| RAVEN3870@live | — | 10 | 1 | 0 | 0 | 4 | 0.59 | 0 | 600 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:33 | sector_3_a | Team 2 | 13 | aurelien29900@psn, virus321992@psn, Kuro#93, Spi_ke, mib001 |
| 7:02 | sector_4_a | Team 2 | 5 | Kuro#93, Cruassan#2 |
| 10:20 | sector_5_a | Team 2 | 12 | enlisted#1, Spi_ke, Cruassan#2, mib001, kamawinga5@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.