decode: proto 304 · 2235 stat syncs · 764 zone events · 793 soldier mappings · 5.23s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ivz | — | 65 | 24 | 0 | 73 | 3 | 2.95 | 0 | 4332 |
| nwybcpmko1 | — | 80 | 27 | 1 | 0 | 11 | 2.50 | 0 | 4160 |
| Kugua714 | — | 44 | 5 | 8 | 12 | 4 | 1.63 | 0 | 3588 |
| TJCHgamer | — | 53 | 7 | 0 | 53 | 4 | 2.65 | 0 | 3538 |
| Zotmon | — | 52 | 4 | 3 | 9 | 4 | 2.74 | 0 | 2703 |
| Fazder | — | 46 | 9 | 1 | 0 | 7 | 1.77 | 0 | 2175 |
| romangutrov | — | 44 | 6 | 0 | 0 | 9 | 1.52 | 0 | 2030 |
| _lsur | — | 24 | 11 | 0 | 0 | 12 | 0.33 | 0 | 1245 |
| l_i_l_t_i_r_e_x | — | 35 | 2 | 0 | 0 | 6 | 1.46 | 0 | 1185 |
| vDraxter ✗ | — | 9 | 0 | 0 | 0 | 6 | 0.38 | 0 | 385 |
| Bautti123 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Gieditor (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Илья_Станок | — | 42 | 14 | 1 | 49 | 11 | 0.72 | 1 | 3593 |
| Ingwaz | — | 41 | 22 | 2 | 0 | 5 | 1.71 | 1 | 3254 |
| ToxaRU | — | 53 | 8 | 3 | 4 | 8 | 1.26 | 0 | 3140 |
| SolidFoxCat | — | 28 | 12 | 2 | 48 | 7 | 0.76 | 1 | 2801 |
| ____PuLevoe | — | 36 | 13 | 0 | 0 | 12 | 0.58 | 1 | 2070 |
| old_korga | — | 24 | 13 | 1 | 14 | 11 | 0.69 | 0 | 1938 |
| Talesgamer4180@psn | — | 22 | 4 | 0 | 0 | 13 | 0.26 | 1 | 1430 |
| ISPRO (AI) | — | 20 | 10 | 0 | 0 | 12 | 0.32 | 1 | 1265 |
| GOOSE#70 | — | 14 | 3 | 0 | 4 | 9 | 0.39 | 1 | 866 |
| FringedPanda200@live | — | 11 | 8 | 0 | 0 | 2 | 0.79 | 0 | 640 |
| КапитанКаталкин ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:51 | sector_1_b | Western Allies | 18 | Talesgamer4180@psn, SolidFoxCat, ____PuLevoe, Илья_Станок, GOOSE#70, Ingwaz, ISPRO |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.