submachine gunM55 Reising
BR 1·Allies·items/m55_reising
Caliber11.4 mm
Hit power6.88.16
Damage by distance
| 10m | 50m | 100m | 200m |
|---|
| 6.88.16 | 5.646.77 | 4.565.47 | 2.723.26 |
Bullet speed265 m/sec
Rate of fire per minute490 shots/min564 shots/min
Reload time2.2 sec1.98 sec
Reload time (partial)1.8 sec
Vertical recoil3228.8
Horizontal recoil32
Recoil direction0.4
Recoil vertical share50 %
ADS speed100 %
Recoil control60 %
Prone recoil80 %
Magazine20
Weight3.5 kg
Cartridge weight21 grams
Firing modesfull_auto, semi_auto
Shots deviation6857.8
Not shown in game — engine values
Recoil amount0.06
Shot frequency (shots/sec)8.1
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.68
Bullet typeball
Effective distance (m)150
Hit power mult6.8
Bullet mass (kg)0.01
Max distance (m)250
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Computed
Hit Target Shots to kill (by range)2 hits to 79.5m · 3 hits to 166.5m · 4 hits beyond2 hits to 121.2m · 3 hits to 196.8m · 4 hits beyond
One-shot headshotto 100mto 100m
Time to kill (by range, s)10m: 0.12, 50m: 0.12, 100m: 0.25, 200m: 0.3710m: 0.11, 50m: 0.11, 100m: 0.11, 200m: 0.32
Time to kill (with bullet flight at muzzle speed, s)10m: 0.16, 50m: 0.31, 100m: 0.62, 200m: 1.1210m: 0.14, 50m: 0.3, 100m: 0.48, 200m: 1.08
Damage per second55.0876.01
Kills per magazine10
Magazine dump (s)2.472.15
Sustained DPS (with reload)29.1339.54
SpreadBase spread is 1.1× tighter than the median of 147 SMGs: 25 are tighter, 118 wider.
Roll Call dataKills213,044
Users15,209
Matches seen23,582
BR 1 matches1
BR 2 matches773
BR 3 matches5,954
BR 4 matches1,397
BR 5 matches711