decode: proto 304 · 1671 stat syncs · 0 zone events · 653 soldier mappings · 4.41s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 3aJIuBHbIx_DeJI_ | 1650▲ +14 | 63 | 35 | 1 | 10 | 4 | 3.00 | 0 | 3416 |
| lyoha444#1 | 1765▲ +8 | 35 | 23 | 0 | 13 | 3 | 1.94 | 0 | 2452 |
| Вупсень_Z | 1061▼ -12 | 35 | 26 | 0 | 2 | 8 | 1.03 | 0 | 2255 |
| Smirnyxa | 909▼ -91 | 28 | 22 | 1 | 0 | 7 | 0.82 | 0 | 2050 |
| MaximAk47 | 976▼ -47 | 23 | 12 | 2 | 0 | 6 | 0.96 | 0 | 1875 |
| Вайс_47 | 1170▼ -5 | 25 | 13 | 0 | 11 | 7 | 0.69 | 0 | 1835 |
| yedname | 962▼ -0 | 38 | 17 | 0 | 0 | 11 | 0.78 | 0 | 1760 |
| valera_tlt | 830▼ -170 | 22 | 14 | 0 | 0 | 5 | 0.71 | 0 | 1268 |
| Serebro2608 | 791▼ -112 | 9 | 5 | 0 | 0 | 5 | 0.60 | 0 | 500 |
| Sem1416 | 428▼ -49 | 6 | 1 | 0 | 0 | 8 | 0.22 | 0 | 270 |
| Nebel777 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Hertz231 | 1302▲ +137 | 60 | 20 | 3 | 0 | 3 | 2.86 | 0 | 4068 |
| Encce | 1272▲ +132 | 39 | 13 | 2 | 24 | 3 | 2.17 | 0 | 3970 |
| apostol1911 | 1575▲ +23 | 33 | 13 | 3 | 7 | 5 | 0.89 | 0 | 3095 |
| wiktor1czarnieck | 806▲ +36 | 33 | 11 | 1 | 0 | 6 | 1.03 | 0 | 2799 |
| Massi_ax_04 | 1222▲ +88 | 26 | 15 | 1 | 11 | 6 | 0.70 | 0 | 1927 |
| Bratkaツ | 1225▼ -18 | 25 | 13 | 0 | 0 | 6 | 0.83 | 0 | 1743 |
| ali-iran | 400 | 26 | 3 | 2 | 0 | 3 | 1.37 | 0 | 1638 |
| --KillerHaHa-- | 400 | 21 | 10 | 0 | 0 | 4 | 0.75 | 0 | 1453 |
| micko5120@psn | 400 | 14 | 7 | 0 | 0 | 5 | 0.41 | 0 | 895 |
| Stoertebeker_61 | 850▼ -7 | 9 | 6 | 0 | 5 | 6 | 0.24 | 0 | 864 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:28 | sector_1 | Axis | 0 | |
| 3:44 | sector_1 | Axis | 0 | |
| 5:33 | sector_2 | Axis | 0 | |
| 7:38 | sector_2 | Axis | 0 | |
| 10:52 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.