ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityDomination · domination · SQUADS · standard
2026-06-17 18:40start (UTC)
21:19length
745kills
Team 1winner

decode: proto 304 · 3074 stat syncs · 1302 zone events · 812 soldier mappings · 3.85s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
SAMURAI19890402@live1312▲ +291338624154.2919833
SwellOwl3772525@live655▼ -1411575200115.0008150
itchis102 (AI)261602460.7604298
ReLoss (AI)24170070.6003575
ANDRO (AI)191012060.5623198
Milan1796 (AI)14110450.4513009
Domex31080 (AI)31190090.6512495
Ghednontec (AI)18110060.6202430
ttt1991 (AI)25170070.7401855
529yaeet3 (AI)1850050.6921745

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
npu3pak5217@live1295▼ -1578500036.0015535
x2TubLeBob (AI)2821042100.5024518
andreal666 (AI)221103870.4904034
Prodek312 (AI)201802290.4013403
Leamenor (AI)331701280.8213029
beastaintentipo (AI)15130060.4502825
migundod9 (AI)36240070.8402725
yoye1990 (AI)18120090.3801990
Anjazot87506 (AI)22130080.4401935
Smelley (AI)281600100.5201880

Captures

1–6 of 6 captures
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Time ZoneTeamSoldiersCredited players
1:50streetTeam 25npu3pak5217@live, x2TubLeBob
1:52capzone[poly]Team 15529yaeet3, ANDRO
2:20hotelTeam 16SAMURAI19890402@live
3:41streetTeam 110529yaeet3, ANDRO, Milan1796, Domex31080
8:04hotelTeam 23x2TubLeBob, Leamenor
17:22capzone[poly]Team 23Prodek312
1–6 of 6 captures
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All decoded stats (303 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointkills_while_defending_pointassistsbest_possessed_infantry_killstreakdeathspoints_capturedsquad_deathsengineer_building_usageengineer_rally_point_usagefortification_destoyedheadshotstank_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10grenade_killskills_by_anti_tank_kindkills_by_mgun_kindkills_by_partisan_kindkills_by_rifle_kindlong_range_killsmachine_gun_killsrifle_killsshotgun_killssubmachine_gun_killsbest_killstreak_meleefirst_bloodfortification_builtinfantry_mine_killskills_by_assault_kindkills_by_engineer_buildingskills_by_engineer_kindkills_by_tanker_kindkills_using_tankmelee_killstank_kills_by_mgun_kindtank_kills_by_partisan_kindtank_kills_by_tanker_kind
TOTAL724622135515372350128417873137739501339898534585412642146748713271151094117526221151151112
SAMURAI19890402@live9833115961331184739644313517171192545220110165352162335075262211
SwellOwl3772525@live815012311115115443184211151152
npu3pak5217@live5535118947875321833913333113910441459521191274411
x2TubLeBob (AI)451897111281118323564102121
itchis102 (AI)42981079726131243334461212
andreal666 (AI)40341039822106544453719191
ReLoss (AI)357510588249125144047
Prodek312 (AI)340310321020101263250291111
ANDRO (AI)31981071719637423436101011
Leamenor (AI)30291024933139853402866
Milan1796 (AI)3009109361468333314522
beastaintentipo (AI)28251063715958233346
migundod9 (AI)2725102883619159544327
Domex31080 (AI)24951027103115145624819
Ghednontec (AI)243010867181047342936
yoye1990 (AI)1990990101813102824829
Anjazot87506 (AI)19351053922147625028
Smelley (AI)1880975112812971554110
ttt1991 (AI)185510638259134223417
529yaeet3 (AI)174511246181441462625
1–20 of 20 players
per page

Weapon breakdown

1–25 of 212 weapon rows1239next ›
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Player WeaponKills
529yaeet3Mosin M91 307
529yaeet3Fedorov Rifle 5 Rounds3
529yaeet3Mosin M442
529yaeet3Ppk 422
529yaeet3Sks 442
529yaeet3Explosion Pack1
529yaeet3Madsen1
529yaeet3Mosin M19071
ANDROMosin M19075
ANDROBerezin Smg2
ANDROMadsen2
ANDROMosin M912
ANDROPps 432
ANDROExplosion Pack1
ANDROF11
ANDROFedorov Rifle 5 Rounds1
ANDROMosin Dragoon1
ANDROMosin M441
ANDROMosin M91 301
ANDROPpd 341
ANDRORm 381
Anjazot87506Arisaka Type 99 Long5
Anjazot87506Type 100 Paratrooper Smg3
Anjazot87506Type 11 Lmg3
Anjazot87506Type Hei Rifle3
1–25 of 212 weapon rows1239next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.