decode: proto 304 · 1567 stat syncs · 0 zone events · 609 soldier mappings · 3.85s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Marcello_1972 | — | 42 | 8 | 1 | 7 | 4 | 1.75 | 0 | 2731 |
| игорь23 | — | 27 | 6 | 3 | 3 | 6 | 0.96 | 0 | 2587 |
| GonzaGonza | — | 41 | 19 | 0 | 0 | 7 | 1.52 | 0 | 2235 |
| Dumitrukz ✗ | — | 37 | 13 | 1 | 0 | 2 | 4.62 | 0 | 2130 |
| deniska44_00 | — | 24 | 10 | 1 | 10 | 7 | 0.89 | 0 | 1778 |
| TaHKiSt_1945 | — | 34 | 0 | 1 | 0 | 8 | 0.72 | 0 | 1510 |
| МАНГУСТ-136ая | — | 25 | 5 | 0 | 0 | 7 | 0.58 | 0 | 920 |
| Lenskei30 | — | 13 | 0 | 2 | 6 | 5 | 0.50 | 0 | 853 |
| ratarrain2009 (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.11 | 0 | 394 |
| Ramonpsr@psn ✗ | — | 5 | 1 | 0 | 0 | 3 | 0.28 | 0 | 180 |
| plus_rake@psn ✗ | — | 2 | 0 | 0 | 0 | 5 | 0.08 | 0 | 90 |
| Phiernev (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| МудрыйКактус | — | 52 | 8 | 4 | 0 | 3 | 2.60 | 0 | 3768 |
| Matyseus91 | — | 35 | 12 | 1 | 16 | 6 | 0.97 | 0 | 2520 |
| yunk | — | 24 | 3 | 1 | 22 | 5 | 0.96 | 0 | 2329 |
| Mednik61 | — | 27 | 16 | 0 | 0 | 3 | 1.50 | 0 | 2166 |
| TNQST4L0C0@live | — | 20 | 0 | 3 | 3 | 5 | 0.80 | 0 | 2104 |
| Weix | — | 36 | 11 | 0 | 0 | 3 | 2.25 | 0 | 1998 |
| Markgraf2 | — | 31 | 9 | 0 | 0 | 6 | 0.74 | 0 | 1771 |
| katanoo | — | 24 | 2 | 0 | 1 | 3 | 1.20 | 0 | 1103 |
| artistic-car2@psn | — | 17 | 3 | 0 | 0 | 5 | 0.52 | 0 | 993 |
| Foxik | — | 15 | 4 | 0 | 0 | 5 | 0.88 | 0 | 705 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:32 | sector_1 | Axis | 0 | |
| 9:15 | sector_2 | Axis | 0 | |
| 11:12 | sector_2 | Axis | 0 | |
| 13:32 | sector_3 | Axis | 0 | |
| 13:39 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.