decode: proto 304 · 2285 stat syncs · 650 zone events · 736 soldier mappings · 7.04s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| COSMOS73ru | — | 67 | 46 | 0 | 13 | 8 | 1.31 | 0 | 4079 |
| Orxan_028 | — | 52 | 35 | 1 | 13 | 9 | 0.91 | 0 | 3415 |
| Killer_9060 | — | 53 | 25 | 1 | 9 | 6 | 1.39 | 0 | 3165 |
| Tecak_Play_ | — | 31 | 14 | 1 | 30 | 8 | 0.58 | 0 | 2714 |
| Fialex | — | 15 | 3 | 4 | 0 | 1 | 15.00 | 0 | 2485 |
| SumButjuice@live | — | 24 | 12 | 1 | 13 | 4 | 1.41 | 0 | 2138 |
| ZEESHANKHAN | — | 22 | 5 | 3 | 13 | 4 | 1.16 | 0 | 1928 |
| daa5 | — | 28 | 15 | 0 | 0 | 10 | 0.43 | 0 | 1525 |
| PG_Monster | — | 20 | 7 | 0 | 8 | 4 | 0.80 | 0 | 1258 |
| Jaro7PL | — | 13 | 4 | 1 | 6 | 3 | 0.62 | 0 | 764 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Temka#24 | — | 92 | 44 | 1 | 0 | 7 | 1.88 | 3 | 6381 |
| 魔法少女結月ゆかり | — | 61 | 18 | 3 | 12 | 5 | 1.79 | 1 | 4958 |
| Wilhelm_Barkhorn | — | 45 | 17 | 1 | 3 | 7 | 1.18 | 2 | 3314 |
| alushta_89 | — | 35 | 12 | 0 | 11 | 5 | 1.13 | 2 | 3094 |
| kamilvandam36 | — | 14 | 13 | 1 | 6 | 5 | 0.88 | 2 | 2503 |
| sotasomali1 | — | 16 | 10 | 0 | 2 | 4 | 0.62 | 3 | 2453 |
| a1500bbtcc@psn | — | 29 | 3 | 0 | 10 | 7 | 0.76 | 1 | 2405 |
| РУССКИЙ12 | — | 18 | 5 | 3 | 0 | 6 | 0.62 | 1 | 2210 |
| xajru | — | 15 | 10 | 0 | 25 | 5 | 0.52 | 0 | 2150 |
| Pivnoi_Per4ik | — | 16 | 10 | 0 | 12 | 8 | 0.44 | 1 | 1990 |
| vervolf30 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:11 | sector_3_a | Team 2 | 5 | sotasomali1, Temka#24, Wilhelm_Barkhorn, Pivnoi_Per4ik, alushta_89 |
| 10:11 | sector_2_a | Team 2 | 21 | РУССКИЙ12, sotasomali1, Temka#24, 魔法少女結月ゆかり, a1500bbtcc@psn, kamilvandam36, alushta_89 |
| 14:37 | sector_1_a | Team 2 | 5 | sotasomali1, Temka#24, Wilhelm_Barkhorn, kamilvandam36 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.