decode: proto 304 · 1337 stat syncs · 0 zone events · 541 soldier mappings · 6.24s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| intikam47 | — | 71 | 21 | 2 | 25 | 3 | 2.22 | 0 | 5126 |
| USSR_Wellmax_YT | — | 57 | 12 | 2 | 7 | 4 | 1.58 | 0 | 3151 |
| NikolajKrukov | — | 30 | 24 | 0 | 0 | 5 | 0.97 | 0 | 3037 |
| USSR_Tim_Mrz | — | 50 | 9 | 2 | 0 | 4 | 1.92 | 0 | 2725 |
| ToxaTaxo | — | 15 | 10 | 0 | 0 | 1 | 3.00 | 0 | 1060 |
| Stalker16071991 | — | 13 | 8 | 0 | 0 | 1 | 1.86 | 0 | 826 |
| budda89 | — | 12 | 8 | 0 | 6 | 1 | 1.71 | 0 | 818 |
| ALFA4922 ✗ | — | 10 | 7 | 0 | 0 | 3 | 0.67 | 0 | 570 |
| Marolentichy (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.07 | 0 | 480 |
| Mich (AI) | — | 3 | 3 | 1 | 0 | 5 | 0.12 | 0 | 364 |
| DikiyMaxo ✗ | — | 5 | 5 | 0 | 0 | 1 | 1.25 | 0 | 320 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DerAdmiral | — | 50 | 16 | 3 | 0 | 1 | 8.33 | 0 | 4000 |
| ВикторОгород | — | 34 | 11 | 1 | 0 | 5 | 1.36 | 0 | 1720 |
| GermanEagle22 | — | 12 | 9 | 0 | 37 | 8 | 0.24 | 0 | 1698 |
| thecrucks247 | — | 22 | 7 | 0 | 6 | 6 | 0.71 | 0 | 1673 |
| K_a_B_a_N123 | — | 27 | 6 | 0 | 1 | 3 | 2.25 | 0 | 1169 |
| SSDWJ ✗ | — | 7 | 0 | 2 | 3 | 2 | 0.88 | 0 | 1119 |
| zlo0000 | — | 14 | 10 | 1 | 1 | 6 | 0.38 | 0 | 882 |
| torttu#2 ✗ | — | 11 | 6 | 0 | 0 | 7 | 0.38 | 0 | 595 |
| Lasse0663 | — | 6 | 0 | 1 | 0 | 3 | 0.38 | 0 | 345 |
| HLBQ07@live | — | 8 | 2 | 0 | 0 | 5 | 0.21 | 0 | 300 |
| Gageto (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.07 | 0 | 34 |
| UnleweLGamez (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:12 | sector_1 | USSR | 0 | |
| 7:11 | sector_2 | USSR | 0 | |
| 8:10 | sector_2 | USSR | 0 | |
| 10:29 | sector_3 | USSR | 0 | |
| 11:08 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.