decode: proto 304 · 1331 stat syncs · 260 zone events · 484 soldier mappings · 3.2s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _BERKIS_ | — | 55 | 10 | 0 | 1 | 7 | 2.04 | 0 | 2145 |
| MeeRebus | — | 17 | 0 | 2 | 0 | 1 | 2.43 | 0 | 1770 |
| -4pok- | — | 34 | 8 | 1 | 1 | 2 | 4.86 | 0 | 1624 |
| volkov747 | — | 16 | 3 | 3 | 0 | 3 | 1.07 | 0 | 1325 |
| KFC111 ✗ | — | 15 | 5 | 0 | 4 | 3 | 0.65 | 0 | 1140 |
| OvernightEpithet43 | — | 14 | 4 | 1 | 0 | 2 | 1.56 | 0 | 1055 |
| GuRRu | — | 8 | 4 | 0 | 2 | 3 | 0.40 | 0 | 795 |
| MeanGunner79@psn | — | 13 | 6 | 0 | 0 | 5 | 0.46 | 0 | 710 |
| катринка | — | 7 | 6 | 0 | 0 | 4 | 0.32 | 0 | 585 |
| ryanmicha (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.04 | 0 | 65 |
| TaMeS22 | — | 18 | 0 | 0 | 0 | 0 | 0.51 | 0 | 0 |
| Wieloglow ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lIoJITePPeuC | — | 34 | 11 | 5 | 0 | 3 | 2.27 | 1 | 4513 |
| Amherawdr | — | 27 | 4 | 7 | 3 | 3 | 3.38 | 0 | 3344 |
| The_Norahc | — | 21 | 12 | 0 | 3 | 4 | 1.00 | 1 | 2825 |
| JasonYT_1 | — | 23 | 13 | 0 | 0 | 7 | 0.59 | 3 | 2464 |
| FetttoniDeluxe@live | — | 28 | 9 | 1 | 4 | 4 | 1.12 | 1 | 2183 |
| Бешеная | — | 14 | 3 | 1 | 10 | 6 | 0.33 | 1 | 1551 |
| Kaiser#320 | — | 32 | 12 | 0 | 4 | 5 | 1.52 | 0 | 1536 |
| Puszek200872 | — | 25 | 6 | 1 | 11 | 4 | 1.09 | 0 | 1350 |
| nob89 | — | 8 | 0 | 1 | 10 | 0 | 2.00 | 0 | 794 |
| Knighteko | — | 8 | 1 | 0 | 0 | 0 | 8.00 | 0 | 375 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:49 | sector_3 | Team 2 | 6 | FetttoniDeluxe@live, JasonYT_1 |
| 7:58 | sector_2_a | Team 2 | 4 | JasonYT_1 |
| 12:23 | sector_1 | Team 2 | 5 | lIoJITePPeuC, Бешеная, The_Norahc, JasonYT_1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.