decode: proto 304 · 3371 stat syncs · 1066 zone events · 1244 soldier mappings · 9.06s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| XyLigaN4eGR | — | 145 | 96 | 4 | 38 | 10 | 2.46 | 1 | 10630 |
| AirFrukt | — | 81 | 49 | 3 | 10 | 10 | 1.93 | 0 | 5573 |
| 1КиШ1 | — | 62 | 43 | 2 | 5 | 15 | 1.17 | 2 | 4545 |
| OneKam | — | 57 | 24 | 3 | 9 | 11 | 1.24 | 0 | 4354 |
| SILAGAVA@psn | — | 58 | 27 | 0 | 18 | 20 | 0.47 | 1 | 4174 |
| Kultyapa67Rus | — | 54 | 25 | 2 | 4 | 8 | 1.38 | 1 | 3971 |
| Margali82@psn | — | 41 | 29 | 0 | 0 | 19 | 0.38 | 2 | 3347 |
| ALFA4922 | — | 51 | 15 | 2 | 0 | 8 | 1.34 | 0 | 3287 |
| Tigr1300 | — | 39 | 20 | 0 | 0 | 5 | 1.34 | 0 | 2325 |
| Denker3000 | — | 31 | 8 | 0 | 0 | 8 | 0.76 | 1 | 1685 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| STARbIU_383_ | — | 60 | 26 | 2 | 74 | 11 | 0.95 | 0 | 4957 |
| rysiarys | — | 69 | 23 | 5 | 14 | 10 | 1.19 | 0 | 4539 |
| Bambuloid | — | 38 | 1 | 5 | 0 | 1 | 12.67 | 0 | 4141 |
| Numasimba169917@live | — | 82 | 31 | 1 | 3 | 19 | 0.61 | 0 | 4124 |
| irreal-Kredit@psn | — | 66 | 14 | 2 | 0 | 16 | 0.75 | 0 | 2986 |
| JohnWick67 | — | 39 | 7 | 2 | 2 | 1 | 4.88 | 0 | 2783 |
| Parasik (AI) | — | 6 | 1 | 0 | 4 | 6 | 0.18 | 0 | 545 |
| Alexdrums6@live ✗ | — | 10 | 3 | 0 | 0 | 5 | 0.62 | 0 | 390 |
| Hyranizy (AI) | — | 7 | 4 | 0 | 2 | 8 | 0.15 | 0 | 376 |
| bridaden | — | 126 | 0 | 1 | 0 | 0 | 1.94 | 1 | 0 |
| Kevinguen | — | 69 | 0 | 4 | 0 | 0 | 0.77 | 0 | 0 |
| _Algernon_ ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| zychmati2015 ✗ | — | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:46 | sector_1_b | Axis | 10 | bridaden, Margali82@psn, XyLigaN4eGR, 1КиШ1, Kultyapa67Rus |
| 10:35 | sector_2_a | Axis | 2 | SILAGAVA@psn, 1КиШ1 |
| 21:40 | sector_3 | Axis | 2 | Margali82@psn, Denker3000 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.