decode: proto 304 · 3098 stat syncs · 970 zone events · 1182 soldier mappings · 11.89s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bers52RUS | 1760▲ +2 | 112 | 54 | 5 | 13 | 14 | 1.70 | 0 | 6858 |
| Glorfindel#7 | 1310▲ +1 | 88 | 38 | 0 | 0 | 16 | 1.06 | 2 | 5137 |
| vladyslav_doroni | 417▼ -1 | 90 | 26 | 2 | 0 | 4 | 3.60 | 0 | 5076 |
| lamon80 | 1070▲ +6 | 71 | 28 | 0 | 47 | 13 | 1.11 | 1 | 4607 |
| БOTpobedaANDF | 1179▼ -24 | 62 | 29 | 0 | 6 | 13 | 1.24 | 0 | 3664 |
| SlavaD01 | 579▼ -45 | 58 | 22 | 0 | 0 | 3 | 2.76 | 0 | 2715 |
| K421O7 | 400▼ -80 | 19 | 6 | 0 | 32 | 13 | 0.24 | 0 | 1882 |
| unbeaten_hour2@psn ✗ | 530▼ -320 | 25 | 3 | 2 | 0 | 12 | 0.40 | 1 | 1850 |
| justicdefender | 679▼ -40 | 25 | 4 | 0 | 20 | 9 | 0.66 | 1 | 1595 |
| bulkinidze22192 | 684▼ -316 | 22 | 10 | 0 | 3 | 5 | 1.05 | 0 | 1317 |
| Garley (AI) | — | 2 | 0 | 0 | 0 | 4 | 0.09 | 0 | 100 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| swedishpagan95 | 1362▲ +131 | 119 | 6 | 3 | 11 | 16 | 1.00 | 0 | 4995 |
| Михаил#99 | 1278▲ +278 | 78 | 21 | 1 | 22 | 15 | 1.13 | 0 | 4273 |
| Jneat | 1386▲ +48 | 55 | 19 | 0 | 32 | 9 | 1.08 | 0 | 3712 |
| flongo | 1045▲ +131 | 56 | 5 | 6 | 6 | 9 | 1.10 | 0 | 3548 |
| _пули_от_дедули_ | 1301▲ +301 | 76 | 9 | 1 | 1 | 4 | 3.62 | 0 | 3159 |
| not_a_seagull | 1020▲ +11 | 67 | 16 | 0 | 17 | 7 | 1.60 | 0 | 2986 |
| balmy_ghost0@psn | 624▲ +9 | 32 | 1 | 1 | 52 | 11 | 0.53 | 0 | 2889 |
| oanastasakis2011 ✗ | 507▼ -20 | 23 | 4 | 2 | 2 | 10 | 0.45 | 0 | 1369 |
| Holiin (AI) | — | 6 | 3 | 0 | 24 | 14 | 0.08 | 0 | 1206 |
| Whitelion4411@psn | 400 | 12 | 3 | 1 | 3 | 10 | 0.22 | 0 | 820 |
| LIVORCHA (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 24 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:40 | sector_1 | Axis | 9 | unbeaten_hour2@psn, Glorfindel#7 |
| 20:42 | sector_2_a | Axis | 3 | lamon80, Glorfindel#7, justicdefender |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.